Daichi the Fallen
Boss
Stats
| HP | 45,000 (+30% per other player within 24 tiles, up to 6 players) |
|---|---|
| Defense | 40 |
| Level | 20 |
| Hits up to | 250 |
| XP multiplier | 1.0 |
| Immune to | stasis |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 75 | 20.2 | 45 | ||
| 75 | 18 | 30 | ||
| 100 | 20 | 40 | multi-hit, Weak 1.2s | |
| 250 | 20 | 80 | multi-hit | |
| 75 | 17.5 | 35 |
Where
- Mountain Temple (1 on the map)
Summons
Water Elemental
Earth Elemental
Fire Elemental
Air Elemental
Soulblast
Drops
| Loot | Chance | Bag |
|---|---|---|
| 1.5% | own bag, each player with 2% of the damage | |
| 1.5% | own bag, each player with 2% of the damage | |
| 1.5% | own bag, each player with 2% of the damage | |
| 1.5% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage | |
| T12 weapon | 5% | own bag, each player with 2% of the damage |
| T12 armor | 5% | own bag, each player with 2% of the damage |
| T11 weapon | 15% | own bag, each player with 2% of the damage |
| T11 armor | 15% | own bag, each player with 2% of the damage |
| T10 weapon | 30% | own bag, each player with 2% of the damage |
| T10 armor | 30% | own bag, each player with 2% of the damage |
| T6 ability | 8% | own bag for the cyan-and-better ones, else shared |
| T6 ring | 6% | shared bag |
| T5 ability | 30% | own bag for the cyan-and-better ones, else shared |
| T5 ring | 25% | own bag, each player with 2% of the damage |
| 100% | own bag, each player with 2% of the damage | |
| 100% | shared bag | |
| 100% | shared bag | |
| 31% | own bag, each player with 2% of the damage · one of 6, always | |
| 31% | own bag, each player with 2% of the damage · one of 6, always | |
| 31% | own bag, each player with 2% of the damage · one of 6, always | |
| 31% | own bag, each player with 2% of the damage · one of 6, always | |
| 31% | own bag, each player with 2% of the damage · one of 6, always | |
| 10% | own bag, each player with 2% of the damage | |
| 6% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Quest reward
The quest of characters level 1–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards
Phases
The behavior's states, as the code names them.
waitingtauntsealfightphase1keeps trying tiles a player stood oncalldanceturnback
elementspick(unnamed)summonguardedexposed
(unnamed)summonguardedexposed
(unnamed)summonguardedexposed
(unnamed)summonguardedexposed
rageriseunlimitedturnback
Lines
Ha ha, you are too late! Lord Xil will soon arrive in this realm.
You think you can defeat me? Then let me show you the true power of Xil!
Fear the Elements!
Fear my wrath!
You are no match for my Powers!
You don't lack skills! But you have underestimated the power lying within this temple. Let me demonstrate...
ENOUGH! You fought well but now it's time for you to die.
Unlimited power!