Fire Elemental
Fire: chases you with shotguns of flaming waves and four-way Armor Breaking bolts; three Fire Spirits circle it and leave spinners behind. Now and then it stops, turns Armored and throws returning shots all round.
Stats
| HP | 9,000 |
|---|---|
| Defense | 20 |
| Hits up to | 120 |
| XP multiplier | 0.3 |
| Immune to | stasis |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 100 | 15 | 75 | ||
| 100 | 18 | 60 | multi-hit, ArmorBroken 2s | |
| 120 | 5.5 | 100 | multi-hit | |
| 100 | 7.5 | 100 | multi-hit, ArmorBroken 2s |
Where
Summoned by
Summons
Drops
Nothing.
Phases
The behavior's states, as the code names them.
wakecornerThe four elementals. Summoned in phase 1 they circle their corners, untouchable, firing rings; summoned in phase 2 they fight until beaten (5 % health), then turn untouchable and circle Daichi, still shooting, until he calls the next one (he removes them).fighthuntbrace
defeated