Heroic Abyss of Demons

Grade 9

The Heroic dungeons (docs/specs/heroic-dungeons.md): grade-9 versions of Sprite World, the Undead Lair, the Snake Pit and the Abyss of Demons. Their portals drop from the regular bosses (6 %). Each world doubles the HP of every ordinary enemy in it and makes its shots hit 1.3 times as hard; the four bosses here are tuned in their own data instead: the regular fight, faster and denser, and two more phases.

Getting in

Difficulty

Grade 9 of 10 on this server's dungeon scale: the bosses have 130,000 HP counting defense, the heaviest hit is 200, the busiest phase fires up to 44 shots a second.

Boss: Heroic Archdemon Malphas

HP80,000 (+20% per other player here)
Defense25
Hits up to200
XP multiplier1
Immune tostasis

His four stages in a cycle, quicker, four protectors throughout; under 50 % the Hellmouth joins the cycle; under 15 % the Archfiend, to the end.

Phases

  • dormant
  • fight
    • pit
      • rest1 a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • missiles follows to two tiles, aimed armor-piercing bullets, missiles in a stream
      • rest2 a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • small small and quick: six-way weakening shields and aimed pairs
      • rest3 a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • large huge and slow: three-way heavy shields and the 200-damage bullets in pairs
      • rest4 a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • flamers golden bombs hatch flamers, more crawl out of him; they leave with the stage
      • rest5 a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • hellmouth the Hellmouth: huge and still, lava bombs under players, slow rings of heavy fire turning out of him
    • hell tell the tell before a new phase: untouchable, a nova and a line
    • pit2
      • rest1 a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • missiles follows to two tiles, aimed armor-piercing bullets, missiles in a stream
      • rest2 a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • small small and quick: six-way weakening shields and aimed pairs
      • rest3 a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • large huge and slow: three-way heavy shields and the 200-damage bullets in pairs
      • rest4 a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • flamers golden bombs hatch flamers, more crawl out of him; they leave with the stage
      • rest5 a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • hellmouth the Hellmouth: huge and still, lava bombs under players, slow rings of heavy fire turning out of him
    • arch tell the tell before a new phase: untouchable, a nova and a line
    • archfiend the Archfiend: he chases, aimed armor-piercing bursts, missiles and lava bombs at once

Lines

You climbed down for this? Climb further.
The fire down here has a name. Mine.
Burn with us.
The pit has a floor. I am taking it away.
Burn with me.

Drops

LootChanceBag
Demon Blade9%own bag, each player with 2% of the damage
Brand of Malphas3%own bag, each player with 2% of the damage
Siegewright's Hauberk3%own bag, each player with 2% of the damage
T13 armor4%own bag, each player with 2% of the damage
T12 weapon12%own bag, each player with 2% of the damage
T12 armor12%own bag, each player with 2% of the damage
T11 weapon30%own bag, each player with 2% of the damage
T11 armor30%own bag, each player with 2% of the damage
T6 ability12%own bag, each player with 2% of the damage
T6 ring5%own bag, each player with 2% of the damage
T5 ability35%own bag, each player with 2% of the damage
T5 ring30%own bag, each player with 2% of the damage
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Vitality100% ×3own bag, each player with 2% of the damage
Potion of Defense60%own bag, each player with 2% of the damage
XV - The Devil30%own bag, each player with 2% of the damage
Potion of Life8%own bag, each player with 2% of the damage
Wine Cellar Incantation5%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Unique drops

Demon Blade UT
150–175 ×2 · 3.4 tiles
From Abyss Idol 4%, Heroic Archdemon Malphas 9%
Brand of Malphas UT Soulbound
+6 ATT, +40 HP, -3 DEF
From Heroic Archdemon Malphas 3%
Siegewright's Hauberk Custom UT Soulbound
+17 DEF, +4 ATT, -3 SPD
From Heroic Archdemon Malphas 3%

Enemies

EnemyHPDEFHits up toOn mapNotes
Heroic Archdemon Malphas80,000252004His four stages in a cycle, quicker, four protectors throughout; under 50 % the Hellmouth joins the cycle; under 15 % the Archfiend, to the end.
Abyss Idol25,000301005Dormant until shot. Then the hall behind you floods, the floor turns to lava where its bombs land, short golden waves all round, paralyzing blasts on the diagonals, aimed spreads of three.
Malphas Missile4,0003040summonedChases you down, flashes, bursts into eight red stars. Self-terminates.
White Demon of the Abyss1,000124524Six guard Malphas's room. Follows at a medium distance, three armor-piercing shots at once.
Malphas Flamer1,000620summonedMalphas's fourth stage. Chases, stops close and pours out a stream of white flame.
Heroic Malphas Protector900750summonedCircles him fast, shoots whoever comes near. Killing one only brings another.
Brute Warrior of the Abyss500308091
Brute of the Abyss500308026Runs you down and slashes: three blades, short and fast.
Demon of the Abyss4003012085Hangs back at five tiles: slow, huge red fire, 120 a shot. The one to kill first.
Demon Warrior of the Abyss400308086Same distance, aims where you are going.
Demon Mage of the Abyss3503080131Fastest fire of the three, also leads its shots.
Imp of the Abyss300306088Erratic, flies, a 5-bolt shotgun every second.