Abyss Idol
Dormant until shot. Then the hall behind you floods, the floor turns to lava where its bombs land, short golden waves all round, paralyzing blasts on the diagonals, aimed spreads of three.
Stats
| HP | 25,000 (+20% per other player here) |
|---|---|
| Defense | 30 |
| Hits up to | 100 |
| XP multiplier | 0.35 |
| Immune to | stasis |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 65 | 1.2 | 30 | ||
| 100 | 8 | 50 | Paralyzed .8s | |
| 70 | 9.6 | 60 |
Where
- Abyss of Demons (5 on the map)
Drops
| Loot | Chance | Bag |
|---|---|---|
| 4% | own bag, each player with 2% of the damage | |
| T10 weapon | 3% | own bag, each player with 2% of the damage |
| T10 armor | 3% | own bag, each player with 2% of the damage |
| T9 weapon | 12% | own bag, each player with 2% of the damage |
| T9 armor | 12% | own bag, each player with 2% of the damage |
| T7 weapon | 30% | own bag, each player with 2% of the damage |
| T7 armor | 30% | own bag, each player with 2% of the damage |
| T6 armor | 30% | own bag, each player with 2% of the damage |
| T4 ability | 10% | own bag, each player with 2% of the damage |
| T4 ring | 10% | own bag, each player with 2% of the damage |
| T3 ability | 20% | own bag, each player with 2% of the damage |
| T3 ring | 20% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 100% | shared bag | |
| 100% | own bag, each player with 2% of the damage | |
| 100% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Phases
The behavior's states, as the code names them.
dormantawake