Heroic Archdemon Malphas

Boss

His four stages in a cycle, quicker, four protectors throughout; under 50 % the Hellmouth joins the cycle; under 15 % the Archfiend, to the end.

Stats

HP80,000 (+20% per other player here)
Defense25
Hits up to200
XP multiplier1
Immune tostasis

Shots

ShotDamageRangeSpeedEffects
8511.275armor piercing
13015.835
9012.642Weak 4s
2001640
1501860Weak 4s

Where

Summons

Heroic Malphas Protector Malphas Missile Malphas Flamer

Drops

LootChanceBag
Demon Blade9%own bag, each player with 2% of the damage
Brand of Malphas3%own bag, each player with 2% of the damage
Siegewright's Hauberk3%own bag, each player with 2% of the damage
T13 armor4%own bag, each player with 2% of the damage
T12 weapon12%own bag, each player with 2% of the damage
T12 armor12%own bag, each player with 2% of the damage
T11 weapon30%own bag, each player with 2% of the damage
T11 armor30%own bag, each player with 2% of the damage
T6 ability12%own bag, each player with 2% of the damage
T6 ring5%own bag, each player with 2% of the damage
T5 ability35%own bag, each player with 2% of the damage
T5 ring30%own bag, each player with 2% of the damage
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Vitality100% ×3own bag, each player with 2% of the damage
Potion of Defense60%own bag, each player with 2% of the damage
XV - The Devil30%own bag, each player with 2% of the damage
Potion of Life8%own bag, each player with 2% of the damage
Wine Cellar Incantation5%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Quest reward

The quest of characters level 1–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards

Phases

The behavior's states, as the code names them.

Lines

You climbed down for this? Climb further.
The fire down here has a name. Mine.
Burn with us.
The pit has a floor. I am taking it away.
Burn with me.