Archdemon Malphas
Boss
Four stages in a cycle, a breath of invulnerability between them, four protectors throughout.
Stats
| HP | 12,000 (+20% per other player here) |
|---|---|
| Defense | 20 |
| Hits up to | 150 |
| XP multiplier | 0.7 |
| Immune to | stasis |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 60 | 11.2 | 75 | armor piercing | |
| 65 | 12.6 | 42 | Weak 4s | |
| 150 | 16 | 40 | ||
| 110 | 18 | 60 | Weak 4s |
Where
- Abyss of Demons (4 on the map)
Summons
Malphas Protector
Malphas Missile
Malphas Flamer
Drops
| Loot | Chance | Bag |
|---|---|---|
| 3% | own bag, each player with 2% of the damage | |
| T10 weapon | 3% | own bag, each player with 2% of the damage |
| T10 armor | 3% | own bag, each player with 2% of the damage |
| T9 weapon | 12% | own bag, each player with 2% of the damage |
| T9 armor | 12% | own bag, each player with 2% of the damage |
| T7 weapon | 30% | own bag, each player with 2% of the damage |
| T7 armor | 30% | own bag, each player with 2% of the damage |
| T6 armor | 30% | own bag, each player with 2% of the damage |
| T4 ability | 10% | own bag, each player with 2% of the damage |
| T4 ring | 10% | own bag, each player with 2% of the damage |
| T3 ability | 20% | own bag, each player with 2% of the damage |
| T3 ring | 20% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 100% | shared bag | |
| 100% | own bag, each player with 2% of the damage | |
| 30% | own bag, each player with 2% of the damage | |
| 4% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Quest reward
The quest of characters level 1–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards
Phases
The behavior's states, as the code names them.
dormantfightrest1missilesStage 1: medium, follows to two tiles, aimed armor-piercing bullets, missiles in a stream.rest2smallStage 2: small and quick, darting about; six-way weakening shields and aimed bullets.rest3largeStage 3: huge, barely moves; three-way heavy shields and 150-damage bullets in pairs.rest4flamersStage 4: medium again; golden bombs hatch four flamers, more crawl straight out of him. The flamers leave with the stage.
Lines
I built this pit stone by stone. You will not leave it.
Every soul down here was thrown into the fire. Yours is next.
Burn with us.