Zephyrine
Custom
Zephyrine, the Gale Matron, warden of the Gale Gardens. Gust (100-50%): circles you, alternating rings of gale blades and aimed lances, and calls her sylphs. Cyclone (under 50%): "Be still, and the wind will take you." She goes back to the middle of the garden and throws a four-armed spiral with wide gaps: walk round with it.
Stats
| HP | 24,000 (+30% per other player within 18 tiles, up to 6 players) |
|---|---|
| Defense | 24 |
| Level | 20 |
| Hits up to | 115 |
| XP multiplier | 1.0 |
| Immune to | stasis |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 90 | 14.4 | 85 | ||
| 115 | 11.4 | 120 | ||
| 80 | 14.9 | 65 |
Where
- The Sundered Citadel (1 on the map)
Summons
Drops
| Loot | Chance | Bag |
|---|---|---|
| 1% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage | |
| T11 weapon | 10% | own bag, each player with 2% of the damage |
| T11 armor | 10% | own bag, each player with 2% of the damage |
| T10 weapon | 25% | own bag, each player with 2% of the damage |
| T10 armor | 25% | own bag, each player with 2% of the damage |
| T5 ability | 20% | own bag for the cyan-and-better ones, else shared |
| T5 ring | 20% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 50% | shared bag | |
| 40% | own bag, each player with 2% of the damage | |
| 20% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Phases
The behavior's states, as the code names them.
waitinggustcyclonecallcyclone
Lines
Little leaves. The wind has been waiting for you.
Dance, little leaves.
The wind does not tire. Do you?
Be still, and the wind will take you.