Gale Sylph
Custom
A scrap of wind that took a shape. Circles you throwing a two-armed spiral of gale blades and a quick bolt at you now and then. Fragile: kill it before it gets behind you.
Stats
| HP | 900 |
|---|---|
| Defense | 8 |
| Hits up to | 70 |
| XP multiplier | 0.8 |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 70 | 10.4 | 80 | ||
| 60 | 9.1 | 140 |
Where
- The Sundered Citadel (8 on the map)
Summoned by
Drops
| Loot | Chance | Bag |
|---|---|---|
| T10 weapon | 0.90% | own bag, each player with 2% of the damage |
| T10 armor | 0.90% | own bag, each player with 2% of the damage |
| T9 weapon | 2.4% | shared bag |
| T9 armor | 2.4% | shared bag |
| T5 ability | 0.60% | own bag for the cyan-and-better ones, else shared |
| T5 ring | 0.30% | own bag, each player with 2% of the damage |
| T4 ability | 1.8% | shared bag |
| T4 ring | 1.2% | own bag, each player with 2% of the damage |
| 3.6% | shared bag | |
| 3.6% | shared bag |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules