Thundermaw

Custom

Thundermaw, the Storm Gryphon, in the Roost. The Hunt (100-40%): stalks you with a forked bite and aimed thunder, dives (it rears back first) and answers each dive with a ring of thunder, lightning grenades between. Frenzy (under 40%, a roar): Speedy, shorter dives, and its fledglings land round you.

Stats

HP26,000 (+30% per other player within 18 tiles, up to 6 players)
Defense26
Level20
Hits up to110
XP multiplier1.0
Immune tostasis

Shots

ShotDamageRangeSpeedEffects
1101365
955.5110

Where

Summons

Gryphon Fledgling

Drops

LootChanceBag
Stormcleaver1%own bag, each player with 2% of the damage
Mantle of the Gale1%own bag, each player with 2% of the damage
T11 weapon10%own bag, each player with 2% of the damage
T11 armor10%own bag, each player with 2% of the damage
T10 weapon25%own bag, each player with 2% of the damage
T10 armor25%own bag, each player with 2% of the damage
T5 ability20%own bag for the cyan-and-better ones, else shared
T5 ring20%own bag, each player with 2% of the damage
Health Potion100%shared bag
Magic Potion50%shared bag
Potion of Vitality40%own bag, each player with 2% of the damage
Potion of Speed20%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Phases

The behavior's states, as the code names them.

Lines

*Thundermaw screams, and the whole Roost answers*