Pyrrhos
Pyrrhos the Slagfather, the god of the forge, on his anvil in the lava lake. Dormant until you reach the island; four phases, and every change is announced and telegraphed first.
Stats
| HP | 44,000 (+25% per other player here) |
|---|---|
| Defense | 34 |
| Level | 20 |
| Hits up to | 130 |
| XP multiplier | 1.0 |
| Immune to | stasis |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 70 | 11.2 | 75 | ||
| 90 | 10.4 | 130 | ||
| 65 | 13.2 | 60 | ||
| 110 | 4.2 | 140 | ArmorBroken 2s | |
| 85 | 11.7 | 45 |
Where
- The Ashen Crucible (1 on the map)
Summons
Drops
| Loot | Chance | Bag |
|---|---|---|
| 4% | own bag, each player with 2% of the damage | |
| 4% | own bag, each player with 2% of the damage | |
| 3% | own bag, each player with 2% of the damage | |
| T11 armor | 12% | own bag, each player with 2% of the damage |
| T11 weapon | 10% | own bag, each player with 2% of the damage |
| T10 weapon | 30% | own bag, each player with 2% of the damage |
| T10 armor | 30% | own bag, each player with 2% of the damage |
| T6 ability | 12% | own bag, each player with 2% of the damage |
| T5 ability | 30% | own bag for the cyan-and-better ones, else shared |
| T5 ring | 30% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 100% | shared bag | |
| 50% | own bag, each player with 2% of the damage | |
| 40% | own bag, each player with 2% of the damage | |
| 30% | own bag, each player with 2% of the damage | |
| 6% | own bag, each player with 2% of the damage | |
| 5% | shared bag |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Quest reward
The quest of characters level 1–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards
Phases
The behavior's states, as the code names them.
dormantrisetemperTemper (100-75%): the hammer. Two alternating slag rings, aimed bolts, and three anvil blows that land where you stand (watch for the orange circles).pourwarnpourPour (75-50%): the island floods. Slag bombs turn the floor to lava for a while, embers circle him spitting fire, and a spiral of fire turns slowly round him.eruptwarneruptionEruption (50-25%): the mountain answers. Meteors from above, dense rings, the hounds of the forge.whitewarnwhiteheatWhite Heat (<25%): he drops the hammer and comes for you. Charges, armor-breaking flame at close range, a fast double spiral and burning pools where he walks.
Lines
More metal walks in on its own. Good. Onto the anvil.
Every blade in this realm was beaten on this anvil.
Heat. Hammer. Quench. You are at the second step.
POUR THE MOLDS!
Stand in the mold. It is your shape now.
*the lake rises over the stones*
THE CALDERA WAKES.
Feel that? The whole mountain is my forge.
*the sky above the caldera rains stone*
ENOUGH. WHITE HEAT.
*he leaps from the anvil*
The metal is ready. So are you.
*the anvil cracks behind him*