Meridian

Custom Boss

Meridian, the Clockwork Astrarch. Built the Orrery to wind the stars and wound himself into it. Three phases in the dome, with a pause between each while he rewinds (he cannot be harmed then).

Stats

HP38,000
Defense32
Level20
Hits up to150
XP multiplier1.0
Immune tostasis

Shots

ShotDamageRangeSpeedEffects
7015100
801365
10011.9140
1102.9130

Where

Summons

Starling Orrery Planet

Drops

LootChanceBag
Staff of the Turning Spheres2.5%own bag, each player with 2% of the damage
Chronoplate2.5%own bag, each player with 2% of the damage
Mainspring of the Last Hour1%own bag, each player with 2% of the damage
T12 armor4%own bag, each player with 2% of the damage
T12 weapon3%own bag, each player with 2% of the damage
T11 armor15%own bag, each player with 2% of the damage
T11 weapon12%own bag, each player with 2% of the damage
T10 weapon30%own bag, each player with 2% of the damage
T10 armor30%own bag, each player with 2% of the damage
T6 ability15%own bag, each player with 2% of the damage
T5 ability30%own bag for the cyan-and-better ones, else shared
T5 ring30%own bag, each player with 2% of the damage
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Speed50%own bag, each player with 2% of the damage
Potion of Dexterity40%own bag, each player with 2% of the damage
Potion of Attack30%own bag, each player with 2% of the damage
Potion of Life5%own bag, each player with 2% of the damage
Blueprint: Orrery Charts4%own bag, each player with 2% of the damage
Blueprint: Master Forge2%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Phases

The behavior's states, as the code names them.

Lines

You are late. Everyone who comes here is late. Let me show you the hour.
Every second you spend here is one I keep.
The hands do not stop. They only go round.
*the dome ticks in time with him*
The spheres. Align.
See how they go round. See how you do not.
I charted every star. Then I wound them.
ENOUGH. THE LAST HOUR STRIKES.
Stand still for me.
MIDNIGHT.
Twelve. Twelve. Twelve.
*every clock in the Orrery strikes at once*