Heroic Septavius the Ghost God

Boss

Wakes when a player comes near or hits him. His four attacks in order, denser; under 50 % the Requiem joins the cycle; under 15 % the Seventh Death, to the end.

Stats

HP70,000 (+20% per other player here)
Defense20
Level1
Hits up to210
XP multiplier1
Immune tostasis

Shots

ShotDamageRangeSpeedEffects
1001280armor piercing
6023.490Quiet 1s
8517.157Confused 1.5s
951650
2101640
801470

Where

Summons

Ghost Warrior of Septavius Ghost Rogue of Septavius Ghost Mage of Septavius

Drops

LootChanceBag
Doom Bow6%own bag, each player with 2% of the damage
Shroud of Septavius3%own bag, each player with 2% of the damage
Edictum Praetoris1.5%own bag, each player with 2% of the damage
Toga Picta1.5%own bag, each player with 2% of the damage
Pilgrim's Scroll1.5%own bag, each player with 2% of the damage
T13 armor4%own bag, each player with 2% of the damage
T12 weapon12%own bag, each player with 2% of the damage
T12 armor12%own bag, each player with 2% of the damage
T11 weapon30%own bag, each player with 2% of the damage
T11 armor30%own bag, each player with 2% of the damage
T6 ability12%own bag, each player with 2% of the damage
T6 ring5%own bag, each player with 2% of the damage
T5 ability35%own bag, each player with 2% of the damage
T5 ring30%own bag, each player with 2% of the damage
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Wisdom100%own bag, each player with 2% of the damage · 4 guaranteed
V - The Hierophant30%own bag, each player with 2% of the damage
Potion of Life8%own bag, each player with 2% of the damage
Wine Cellar Incantation5%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Quest reward

The quest of characters level 1–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards

Phases

The behavior's states, as the code names them.

Lines

Seven deaths, and I remember each.
Then die the seventh time.