Heroic Limon the Sprite God
Her court, faster; under 55 % the Supernova, then the court again with prism spirals through the boxes; under 15 % the Starfall, to the end. 80000 HP, +20% for every player past the first, fixed when she wakes.
Stats
| HP | 80,000 (+20% per other player here) |
|---|---|
| Defense | 25 |
| Level | 1 |
| Hits up to | 220 |
| XP multiplier | 1 |
| Immune to | stasis |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 100 | 18.4 | 80 | ||
| 90 | 18.7 | 55 | ||
| 80 | 17.1 | 38 | ||
| 130 | 18 | 60 |
Where
- Heroic Sprite World (4 on the map)
Summons
Limon Element
Limon Element
Limon Element
Limon Element
Native Ice Sprite
Native Magic Sprite
Native Sprite God
Drops
| Loot | Chance | Bag |
|---|---|---|
| 15% | own bag, each player with 2% of the damage | |
| 3% | own bag, each player with 2% of the damage | |
| 3% | own bag, each player with 2% of the damage | |
| 3% | own bag, each player with 2% of the damage | |
| 3% | own bag, each player with 2% of the damage | |
| T13 armor | 4% | own bag, each player with 2% of the damage |
| T12 weapon | 12% | own bag, each player with 2% of the damage |
| T12 armor | 12% | own bag, each player with 2% of the damage |
| T11 weapon | 30% | own bag, each player with 2% of the damage |
| T11 armor | 30% | own bag, each player with 2% of the damage |
| T6 ability | 12% | own bag, each player with 2% of the damage |
| T6 ring | 5% | own bag, each player with 2% of the damage |
| T5 ability | 35% | own bag, each player with 2% of the damage |
| T5 ring | 30% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 100% | shared bag | |
| 100% ×4 | own bag, each player with 2% of the damage | |
| 30% | own bag, each player with 2% of the damage | |
| 20% | own bag, each player with 2% of the damage | |
| 8% | own bag, each player with 2% of the damage | |
| 5% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Quest reward
The quest of characters level 1–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards
Phases
The behavior's states, as the code names them.
dormantfightcourtopencirclemidpointcircle2prejudicegohomestillboxesboxes fastboxes slowboxes fast 2sprites
nova tellthe tell before a new phase: untouchable, a nova and a linesupernovathe Supernova: a four-armed spiral one way, a slow pair the other, an aimed V every secondcourt2opencirclemidpointcircle2prejudicegohomestillboxesboxes fastboxes slowboxes fast 2sprites
fall tellthe tell before a new phase: untouchable, a nova and a linestarfallthe Starfall: Speedy round the nearest player, the barrage, star bursts where they stand, rings of ten
Lines
The stars are mine to spend!
Fall with me.