The Crawling Depths
The Crawling Depths, as it was before the 2020 rework: the exiled Son of Arachna stole hundreds of his mother's unhatched eggs, burrowed deep into the mountain soil and raised his siblings into an army. A chain of round caverns full of egg sacs and spiders, fourteen of them between the entrance and his web; now and then a treasure cavern of Glowing Eggs. Spiders drop up to T10 armor, his four giant egg sacs T9-T11 and a stat potion each, the Son T10-T12, the Doku No Ken and the two pieces of the Flesh Collector set.
Getting in
- Portal:
Crawling Depths Portal - The portal drops from
Silkmother (100%)
Difficulty
Grade 9 of 10 on this server's dungeon scale: the bosses have 87,500 HP counting defense, the heaviest hit is 380, the busiest phase fires up to 37 shots a second. Also: four giant egg sacs feed the Son's powers; he cannot be hurt while the yellow one stands, and woken early he fights with all four.
How the Crawling Depths plays
The Crawling Depths as they were before the 2020 rework: a much harder Spider Den, and one of the first three "Epic" dungeons. Bring a level 20 character with real gear. The portal opens where the realm's
Silkmother falls, every time.
After Arachna exiled her son, he stole hundreds of her unhatched eggs, burrowed deep into the mountain soil and raised his siblings into an army. The Depths are dug anew for every portal, but always the same way: a chain of round caverns joined by short tunnels, no forks and no dead ends, fourteen caverns between the entrance and the Son's web.
- The caverns. Small green
Crawling Depths Egg Sacs lie everywhere: step next to one, or break it, and three to five
Crawling Spider Hatchlings burst out, spitting Weakening shots and now and then a Quieting one. Break the sacs in your way one at a time. Each cavern holds one kind of spider, more the deeper you go: packs of
Crawling Red Spotted Spiders lead their Bleeding stars to where you are going,
Crawling Green Spiders spray fans of Bleeding shots up close, the small black
Crawling Grey Spotted Spiders run you down and hit hard, and
Crawling Grey Spiders lunge and fire one big slow bullet that breaks your armor. Clear the cavern before the boss room: you will want it to fall back to. - Treasure caverns. Now and then a cavern is a large round room of orange stalagmites and
Glowing Eggs. They do nothing; break them all, a few hold a share of the Son's treasure. - The web wall. The way into the boss room faces south and is plugged with web. It does not grow back.
- The Son of Arachna.
Son of Arachna waits in the middle of his room and wakes when someone comes within 7 tiles. Around him stand four giant egg sacs, and each feeds one of his powers: the [[Yellow Son of Arachna Giant Egg Sac|yellow]] one (south-west) makes him invulnerable, keeps two spiders beside it and gives him paralyzing bullets; the
blue one (north-west) gives him his frightful speed, a faster rate of fire and quieting bolts; the
red one (north-east) bleeding stars; the [[Silver Son of Arachna Giant Egg Sac|silver]] one (south-east) slow grey bullets that break your armor and hit hardest of all. Breaking an egg takes its power away and lets its spiders out. Hug the wall and break the eggs before you wake him; woken with his eggs standing, he is a hurricane. Awake, he raises a web of slowing threads round the room, keeps his distance, fires green bolts all round and Weakening orbs at you, and charges whoever corners him; he never strays far from the middle.
Uniques: the Doku No Ken, a katana whose venom-green cut sways (true at the middle and the end of its reach); and two pieces of the Flesh Collector set, the Symbiotic Ripper (a dagger) and the Rags of the Host (leather), +6 VIT and +7 WIS worn together. The giant eggs drop a stat potion each and the katana now and then. The tarot card here is the Eight of Swords.
Boss: Son of Arachna
| HP | 50,000 (+20% per other player within 24 tiles, up to 6 players) |
|---|---|
| Defense | 30 |
| Level | 20 |
| Hits up to | 330 |
| XP multiplier | 1.0 |
| Immune to | stasis |
Phases
nestdormantwakefightguardedexposed
Lines
You dare enter my nest? My brothers and sisters hunger!
Drops
| Loot | Chance | Bag |
|---|---|---|
| 2% | own bag, each player with 2% of the damage | |
| 1.5% | own bag, each player with 2% of the damage | |
| 1.5% | own bag, each player with 2% of the damage | |
| T12 armor | 5% | own bag, each player with 2% of the damage |
| T11 armor | 15% | own bag, each player with 2% of the damage |
| T11 weapon | 6% | own bag, each player with 2% of the damage |
| T10 weapon | 30% | own bag, each player with 2% of the damage |
| T10 armor | 30% | own bag, each player with 2% of the damage |
| T5 ability | 20% | own bag for the cyan-and-better ones, else shared |
| T4 ability | 30% | shared bag |
| T4 ring | 30% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 100% | shared bag | |
| 58% | own bag, each player with 2% of the damage · one of 2, always | |
| 58% | own bag, each player with 2% of the damage · one of 2, always | |
| 17% | own bag, each player with 2% of the damage · one of 6, always | |
| 17% | own bag, each player with 2% of the damage · one of 6, always | |
| 17% | own bag, each player with 2% of the damage · one of 6, always | |
| 17% | own bag, each player with 2% of the damage · one of 6, always | |
| 10% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Unique drops
132–160 · 5.2 tiles · 125% rate
From Son of Arachna 2%, Glowing Egg 0.20%, Yellow Son of Arachna Giant Egg Sac 0.50%, Blue Son of Arachna Giant Egg Sac 0.50%, Red Son of Arachna Giant Egg Sac 0.50%, Silver Son of Arachna Giant Egg Sac 0.50%
117–190 · 5.6 tiles · 120% rate · -2 VIT
From Son of Arachna 1.5%, Glowing Egg 0.30%
Enemies
| Enemy | HP | DEF | Hits up to | On map | Notes |
|---|---|---|---|---|---|
| 50,000 | 30 | 330 | 4 | ||
| 100,000 | 1000 | – | summoned | The web: six spokes in a ring round the room's middle, each casting slowing threads to its neighbours and to the middle. They cannot be hurt, and fall with the Son. | |
| 100,000 | 1000 | – | summoned | ||
| 100,000 | 1000 | – | summoned | ||
| 100,000 | 1000 | – | summoned | ||
| 100,000 | 1000 | – | summoned | ||
| 100,000 | 1000 | – | summoned | ||
| 12,500 | 20 | – | summoned | ||
| 12,500 | 20 | – | summoned | ||
| 12,500 | 20 | – | summoned | ||
| 12,500 | 20 | – | summoned | ||
| 3,500 | 15 | 110 | 32 | Lunges at you like a hellhound and fires one big, slow bullet that breaks your armor. | |
| 3,500 | 15 | 150 | 39 | Small, black and very fast: runs you down and jumps at you, firing single heavy shots from medium range. | |
| 2,500 | 0 | – | 60 | ||
| 2,000 | 15 | 150 | 86 | They hunt in packs of three or four, leading their fast Bleeding stars to where you are going. | |
| 1,500 | 15 | 95 | 58 | Chases you and sprays quick fans of three Bleeding shots from close range. | |
| 900 | 0 | – | 48 | The treasure cavern's eggs. They do nothing; now and then one holds a share of the Son's treasure. | |
| 500 | 0 | 60 | summoned | Fresh from its egg. Circles you, spitting Weakening shots, and every few shots one that Quiets. | |
| 400 | 0 | – | 182 | A small green egg sac. Step next to it, or break it, and three to five hatchlings burst out. |