Silkmother

Boss

Event. A spider the size of a cart, in a sinkhole where the forest floor fell into her den. Three phases: 1 Lattice (100-66%): from the middle of the pit she casts slow web strands in a 10-point star, then the same star turned half a gap, every 1.6 s, the whole lattice creeping round a little each time. The strands live long: stand between two and step round with them. Aimed fangs keep you moving. 2 Brood (66-33%): she throws three Brood Sacs round the pit (a yellow arc shows where); each hatches two Silklings after 6 s unless broken, and she throws more every 15 s. Acid lands under every player (a green arc, then a slowing burst), and a slow three-armed web spiral turns through the pit. 3 Frenzy (33-0%): she runs you down. Two four-strand rings spin opposite ways, so their strands cross and part: wait in a gap. Slowing fangs at you.

Stats

HP14,000 (+50% per other player within 20 tiles, up to 6 players)
Defense15
Level20
Hits up to110
XP multiplier0.0
Immune tostasis

Shots

ShotDamageRangeSpeedEffects
9015.345
11013.2120
8015.845Slowed 1.5s
9516.555
1004.590Slowed 2s

Where

Summons

Brood Sac

Drops

LootChanceBag
T11 armor3%own bag, each player with 2% of the damage
T11 weapon1.5%own bag, each player with 2% of the damage
T10 weapon8.9%own bag, each player with 2% of the damage
T10 armor8.9%own bag, each player with 2% of the damage
T9 weapon17%shared bag
T9 armor17%shared bag
T8 weapon12%shared bag
T8 armor12%shared bag
T7 weapon54%shared bag
T7 armor54%shared bag
T5 ability24%own bag for the cyan-and-better ones, else shared
T4 ability7.2%shared bag
T4 ring6%own bag, each player with 2% of the damage
T3 ability35%shared bag
T3 ring6%shared bag
T2 ring30%shared bag
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Dexterity100%own bag, each player with 2% of the damage
Crawling Depths Portal100%portal where it falls
Potion of Speed50%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Quest reward

The quest of characters level 15–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards

Phases

The behavior's states, as the code names them.

Lines

*something vast shifts beneath the webs*
*the webs tremble*
Fresh meat, walking into my larder.
Every strand is a road, and every road leads to me.
Hold still. It is kinder.
Hatch, my darlings. FEED.
ENOUGH! I will wrap you MYSELF!
Eight legs, eight eyes, and no mercy!
Into the dark with you!