Sandworn Colossus
Event. A giant of sandstone among the ruins of a desert court, the keeper of a sundial older than Oryx. 1 Gnomon (100-66%): two long beams of sunlight sweep round him like a sundial's shadow, one full turn in 12 s. Walk round ahead of the beam. Three boulders lobbed at you every 2 s. 2 Collapse (66-33%): he turns to stone, untouchable, and the ruins fall: stones land under every player every 2 s (an arc first), sand pulses out in rings that alternate their gaps, Scarab Swarms crawl out and two Ruin Shards circle him. When they are gone (or after 25 s) he wakes, and the stones and sand go on. 3 Eclipse (33-0%): four beams, faster, rings of sand across them, and every 6 s he flashes violet and the sweep turns back.
Stats
| HP | 14,000 (+50% per other player within 20 tiles, up to 6 players) |
|---|---|
| Defense | 20 |
| Level | 20 |
| Hits up to | 150 |
| XP multiplier | 0.0 |
| Immune to | stasis |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 100 | 13.6 | 80 | ||
| 150 | 12 | 50 | ||
| 90 | 12 | 50 |
Where
Summons
Drops
| Loot | Chance | Bag |
|---|---|---|
| T11 armor | 3% | own bag, each player with 2% of the damage |
| T11 weapon | 1.5% | own bag, each player with 2% of the damage |
| T10 weapon | 8.9% | own bag, each player with 2% of the damage |
| T10 armor | 8.9% | own bag, each player with 2% of the damage |
| T9 weapon | 17% | shared bag |
| T9 armor | 17% | shared bag |
| T8 weapon | 12% | shared bag |
| T8 armor | 12% | shared bag |
| T7 weapon | 54% | shared bag |
| T7 armor | 54% | shared bag |
| T5 ability | 24% | own bag for the cyan-and-better ones, else shared |
| T4 ability | 7.2% | shared bag |
| T4 ring | 6% | own bag, each player with 2% of the damage |
| T3 ability | 35% | shared bag |
| T3 ring | 6% | shared bag |
| T2 ring | 30% | shared bag |
| 100% | shared bag | |
| 100% | shared bag | |
| 100% | own bag, each player with 2% of the damage | |
| 100% | portal where it falls | |
| 50% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Quest reward
The quest of characters level 15–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards
Phases
The behavior's states, as the code names them.
dormantwakegnomoncollapserubbleawakenweatheredeclipseCalleclipseAturnBeclipseBturnA
Lines
*sand trickles from the cracks of a giant statue*
*a sundial's shadow moves*
WHO WAKES THE KEEPER OF THE HOURS?
Your hour is marked.
The shadow comes for all.
THE RUINS REMEMBER. THE RUINS FALL.
Stone forgets nothing. Neither do I.
THE SUN IS SWALLOWED! ALL HOURS END!