Prima Marionette
Event, the hard one. A life-size marionette ballerina on a stage in the open, her strings rising to nothing. 1 Pirouette (100-66%): she spins a two-armed ribbon of stars round herself without pause. Every 4 s she stops, flashes pink and rises on her toes for a second, then throws a full ring of 16 knives: stand between two of them when she flashes. 2 Pas de Deux (66-33%): two Understudies circle her, each spinning its own ribbon the other way, so the ribbons cross like a braid; she is untouchable while either dances, and throws knife fans. Break the Understudies (or wait 30 s) and she dances alone, slower ribbon and knife fans. 3 Strings Cut (33-0%): her strings snap. She dances at you: a pink flash, a dash, a ring of slashes where she stops, three times, while a slow ribbon keeps turning; then a bow and the next three.
Stats
| HP | 18,000 (+50% per other player within 20 tiles, up to 6 players) |
|---|---|
| Defense | 18 |
| Level | 20 |
| Hits up to | 140 |
| XP multiplier | 0.0 |
| Immune to | stasis |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 110 | 15 | 60 | ||
| 140 | 15.3 | 90 | ||
| 130 | 9 | 75 |
Where
Summons
Drops
| Loot | Chance | Bag |
|---|---|---|
| T11 armor | 3% | own bag, each player with 2% of the damage |
| T11 weapon | 1.5% | own bag, each player with 2% of the damage |
| T10 weapon | 8.9% | own bag, each player with 2% of the damage |
| T10 armor | 8.9% | own bag, each player with 2% of the damage |
| T9 weapon | 17% | shared bag |
| T9 armor | 17% | shared bag |
| T8 weapon | 12% | shared bag |
| T8 armor | 12% | shared bag |
| T7 weapon | 54% | shared bag |
| T7 armor | 54% | shared bag |
| T5 ability | 24% | own bag for the cyan-and-better ones, else shared |
| T4 ability | 7.2% | shared bag |
| T4 ring | 6% | own bag, each player with 2% of the damage |
| T3 ability | 35% | shared bag |
| T3 ring | 6% | shared bag |
| T2 ring | 30% | shared bag |
| 100% | shared bag | |
| 100% | shared bag | |
| 100% | own bag, each player with 2% of the damage | |
| 100% | portal where it falls | |
| 50% | own bag, each player with 2% of the damage | |
| 5% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Quest reward
The quest of characters level 15–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards
Phases
The behavior's states, as the code names them.
curtainwakepirouettereleveknivesduetpasDeDeuxsolostringsbowdanceWarn0danceDash0danceLand0danceRing0danceWarn1danceDash1danceLand1danceRing1danceWarn2danceDash2danceLand2danceRing2
Lines
*a music box plays somewhere on the stage*
*strings creak in the wind*
An audience at last! Places, everyone!
Understudies! Take the stage!
THE STRINGS... ARE CUT! Now I dance as I PLEASE!
Bravo! BRAVO!
Again, from the top!