Prima Marionette

Boss

Event, the hard one. A life-size marionette ballerina on a stage in the open, her strings rising to nothing. 1 Pirouette (100-66%): she spins a two-armed ribbon of stars round herself without pause. Every 4 s she stops, flashes pink and rises on her toes for a second, then throws a full ring of 16 knives: stand between two of them when she flashes. 2 Pas de Deux (66-33%): two Understudies circle her, each spinning its own ribbon the other way, so the ribbons cross like a braid; she is untouchable while either dances, and throws knife fans. Break the Understudies (or wait 30 s) and she dances alone, slower ribbon and knife fans. 3 Strings Cut (33-0%): her strings snap. She dances at you: a pink flash, a dash, a ring of slashes where she stops, three times, while a slow ribbon keeps turning; then a bow and the next three.

Stats

HP18,000 (+50% per other player within 20 tiles, up to 6 players)
Defense18
Level20
Hits up to140
XP multiplier0.0
Immune tostasis

Shots

ShotDamageRangeSpeedEffects
1101560
14015.390
130975

Where

Summons

Understudy

Drops

LootChanceBag
T11 armor3%own bag, each player with 2% of the damage
T11 weapon1.5%own bag, each player with 2% of the damage
T10 weapon8.9%own bag, each player with 2% of the damage
T10 armor8.9%own bag, each player with 2% of the damage
T9 weapon17%shared bag
T9 armor17%shared bag
T8 weapon12%shared bag
T8 armor12%shared bag
T7 weapon54%shared bag
T7 armor54%shared bag
T5 ability24%own bag for the cyan-and-better ones, else shared
T4 ability7.2%shared bag
T4 ring6%own bag, each player with 2% of the damage
T3 ability35%shared bag
T3 ring6%shared bag
T2 ring30%shared bag
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Attack100%own bag, each player with 2% of the damage
Puppet Master's Theatre Portal100%portal where it falls
Potion of Dexterity50%own bag, each player with 2% of the damage
Potion of Life5%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Quest reward

The quest of characters level 15–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards

Phases

The behavior's states, as the code names them.

Lines

*a music box plays somewhere on the stage*
*strings creak in the wind*
An audience at last! Places, everyone!
Understudies! Take the stage!
THE STRINGS... ARE CUT! Now I dance as I PLEASE!
Bravo! BRAVO!
Again, from the top!