Old Chest
The Old Chest, in the shrine of the treasure room. Untouchable until every lantern burns.
Stats
| HP | 6,000 |
|---|---|
| Defense | 0 |
| XP multiplier | 0.2 |
| Immune to | stasis |
Where
- Mountain Temple (1 on the map)
Drops
| Loot | Chance | Bag |
|---|---|---|
| 2% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage | |
| T11 weapon | 20% | own bag, each player with 2% of the damage |
| T11 armor | 20% | own bag, each player with 2% of the damage |
| T6 ability | 10% | own bag for the cyan-and-better ones, else shared |
| T6 ring | 10% | shared bag |
| 31% | own bag, each player with 2% of the damage · one of 6, always | |
| 31% | own bag, each player with 2% of the damage · one of 6, always | |
| 31% | own bag, each player with 2% of the damage · one of 6, always | |
| 31% | own bag, each player with 2% of the damage · one of 6, always | |
| 31% | own bag, each player with 2% of the damage · one of 6, always | |
| 31% | own bag, each player with 2% of the damage · one of 6, always | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Phases
The behavior's states, as the code names them.
sealedopen