Jade Statue

Boss

Event. Two temple guardians of jade and garnet, each on its plinth in a stone shrine, guarding the way into the Mountain Temple. They wake together when anyone comes near, then cycle at random through five attacks, flashing white and untouchable between them: chasing with a stream of temple bolts; chasing with spreads of them; standing still to fire rings of temple missiles; flashing cyan for 2.5 s, then dashing at you inside a ring of slowing waves (deadly up close); or tossing a grenade that hatches two corrupted minions. When one falls the other grows, heals completely and turns crueller: three rings of missiles at once, and two new attacks, very wide spreads of bolts around a heavy trident, and spinning rings of spinners (garnet's weaken, jade's make your shots sway). When the second falls the Mountain Temple opens.

Stats

HP12,000 (+50% per other player within 20 tiles, up to 6 players)
Defense12
Level20
Hits up to175
XP multiplier0.0
Immune tostasis

Shots

ShotDamageRangeSpeedEffects
12528.595
1002.675Slowed 2s
753355
17537.575
12528.595multi-hit, Tipsy 3s

Where

Summons

Corrupted Sprite

Drops

LootChanceBag
Hama Yumi5%own bag, each player with 2% of the damage
T11 weapon2%own bag, each player with 2% of the damage
T11 armor2%own bag, each player with 2% of the damage
T10 weapon6.9%own bag, each player with 2% of the damage
T10 armor6.9%own bag, each player with 2% of the damage
T9 weapon14%shared bag
T9 armor14%shared bag
T8 weapon12%shared bag
T8 armor12%shared bag
T7 weapon54%shared bag
T7 armor54%shared bag
T5 ability19%own bag for the cyan-and-better ones, else shared
T5 ring14%own bag, each player with 2% of the damage
T4 ability7.2%shared bag
T3 ability35%shared bag
T3 ring6%shared bag
T2 ring30%shared bag
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Defense100%own bag, each player with 2% of the damage
Mountain Temple Portal100%portal where it falls

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Quest reward

The quest of characters level 15–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards

Phases

The behavior's states, as the code names them.

Lines

*a cold glow stirs behind the statue's eyes*
The Jade Statue drinks in the light of its fallen twin!