Ice Mirror
Custom
A tall pane of mirrored ice. It never moves, but it throws back what it is hit with: every ring of shards has one more shard for each blow it took since the last. Hit it in short bursts, or leave it be.
Stats
| HP | 3,000 |
|---|---|
| Defense | 40 |
| Hits up to | 70 |
| XP multiplier | 0.5 |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 70 | 10.5 | 75 | ||
| 60 | 9.6 | 120 |
Where
- The Rimeheart Court (4 on the map)
Drops
| Loot | Chance | Bag |
|---|---|---|
| T9 weapon | 3% | shared bag |
| T9 armor | 3% | shared bag |
| T8 weapon | 8% | shared bag |
| T8 armor | 8% | shared bag |
| T5 ability | 2% | own bag for the cyan-and-better ones, else shared |
| T4 ability | 6% | shared bag |
| T4 ring | 4% | own bag, each player with 2% of the damage |
| 12% | shared bag | |
| 12% | shared bag | |
| 3% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules