Drowned Harbourmaster

Boss

Event. A drowned captain at the end of a rotten pier, his harbour bell still on its post. 1 Broadside (100-66%): his bell rings (a gold flash), and 0.6 s later he fires cannon fans to both sides along one line; every volley the line turns 22.5 degrees. Nowhere is safe for long: when the line comes round to you, step to where the last volley went. 2 Undertow (66-33%): he sinks into the water, untouchable, and three Drowned Deckhands climb out. A four-arm whirlpool turns out of the pier and anchors drop on every player (an arc, then a heavy hit). Kill the deckhands (or wait 25 s) and he surfaces, still turning the whirlpool, now with ink. 3 Last Orders (33-0%): he wades after you, the broadside faster, grapeshot blasts and slowing ink.

Stats

HP14,000 (+50% per other player within 20 tiles, up to 6 players)
Defense15
Level20
Hits up to140
XP multiplier0.0
Immune tostasis

Shots

ShotDamageRangeSpeedEffects
12015.470
705.4120
8515.845
901280Slowed 2s

Where

Summons

Drowned Deckhand

Drops

LootChanceBag
T11 armor3%own bag, each player with 2% of the damage
T11 weapon1.5%own bag, each player with 2% of the damage
T10 weapon8.9%own bag, each player with 2% of the damage
T10 armor8.9%own bag, each player with 2% of the damage
T9 weapon17%shared bag
T9 armor17%shared bag
T8 weapon12%shared bag
T8 armor12%shared bag
T7 weapon54%shared bag
T7 armor54%shared bag
T5 ability24%own bag for the cyan-and-better ones, else shared
T4 ability7.2%shared bag
T4 ring6%own bag, each player with 2% of the damage
T3 ability35%shared bag
T3 ring6%shared bag
T2 ring30%shared bag
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Vitality100%own bag, each player with 2% of the damage
Deadwater Docks Portal100%portal where it falls
Potion of Defense50%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Quest reward

The quest of characters level 15–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards

Phases

The behavior's states, as the code names them.

Lines

*a ship's bell tolls under the water*
*the pier creaks*
All hands! Repel boarders!
Mind the bell, landlubber!
Every port has its toll.
Down to the Docks with ye! Crew, ABOARD!
Ye can't drown a man twice!
LAST ORDERS, ye bilge rats!
Fire as she bears!
I'll see ye in the Docks!