Oryx's Chamber

Oryx's Chamber, behind the Stone Guardians: Oryx the Mad God himself on a dark blue floor between torchlit walls. He starts slow, taunting and calling his minions, and then by turns silences the room, raises his artifacts, fixes you with his gaze, dances, bends the planets round him and shows his cosmic might, until at a fifth of his health he has had enough and comes for you. Where he falls, the Locked Wine Cellar Portal: read a Wine Cellar Incantation beside it.

Getting in

Boss: Oryx the Mad God

HP50,000 (+25% per other player here)
Defense60
Hits up to400
XP multiplier0.35
Immune tostasis

Phases

  • waiting
  • fight
    • slow
    • pick
    • silence untouchable, he silences the room: rings of grey spinners, and Ring Elements thrown about him
    • artifacts his artifacts circle him, two rings of them, firing outward while he goes on shooting
    • gaze a slow, crushing bolt at whoever he looks at, and weakening spinners all round
    • dance untouchable, a four-armed spiral
    • universe the planets turn about him
    • might great weakening blasts at you, and rings of dazing stars
  • rage

Lines

Fools! I still have {HP} hitpoints!
BE SILENT!!!
My Artifacts will protect me!
All who looks upon my face shall die.
Time for more dancing!
The Universe bends to my will alone!
Tremble before my Cosmic Might!
I HAVE HAD ENOUGH OF YOU!!!

Drops

LootChanceBag
T12 armor10%own bag, each player with 2% of the damage
T11 armor30%own bag, each player with 2% of the damage
T11 weapon15%own bag, each player with 2% of the damage
T10 weapon30%own bag, each player with 2% of the damage
T5 ability15%own bag, each player with 2% of the damage
T5 ring15%own bag, each player with 2% of the damage
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Attack60%own bag, each player with 2% of the damage
Potion of Defense60%own bag, each player with 2% of the damage
Wine Cellar Incantation5%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Enemies

EnemyHPDEFHits up toOn mapNotes
Oryx the Mad God85,000604001
Ring Element100,000100065summonedRing Element: thrown out while he silences the room; untouchable, it spins silencing bullets about itself
Guardian Element (Guardian Element 1)100,000100060summonedGuardian Elements: his artifacts, untouchable, circling him and firing outward
Guardian Element (Guardian Element 2)100,000100060summoned
Minion of Oryx4,0001275summonedMinion of Oryx: comes at you with fire bolts and slowing stars
White Planet1,0005080summonedWhite Planet and Black Moon: they turn about him while the universe bends, and can be shot down
Black Moon1,000560summoned