Heroic Snake Pit

Level 1 Grade 9

The Heroic dungeons (docs/specs/heroic-dungeons.md): grade-9 versions of Sprite World, the Undead Lair, the Snake Pit and the Abyss of Demons. Their portals drop from the regular bosses (6 %). Each world doubles the HP of every ordinary enemy in it and makes its shots hit 1.3 times as hard; the four bosses here are tuned in their own data instead: the regular fight, faster and denser, and two more phases.

Getting in

Difficulty

Grade 9 of 10 on this server's dungeon scale: the bosses have 138,125 HP counting defense, the heaviest hit is 220, the busiest phase fires up to 37 shots a second.

Boss: Heroic Stheno the Snake Queen

HP85,000 (+20% per other player here)
Defense25
Level1
Hits up to220
XP multiplier1
Immune tostasis

Never moves. Wakes when someone comes in and calls five pets. Her attacks in turn, faster and wider; under 50 % the Gorgon's Gaze joins them; under 15 % the Coils, to the end.

Phases

  • dormant
  • fight
    • coil
      • blades guard
      • blades
      • swarm guard a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • swarm fourteen little snakes spill out round her while she throws blades four ways
      • spiral guard a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • spiral an eight-armed spiral of blinding orbs, a bomb at someone every second
      • gaze guard a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • gaze the Gorgon's Gaze: slow rings of slowing orbs, each turned half a gap from the last, aimed blade pairs between
    • gaze tell the tell before a new phase: untouchable, a nova and a line
    • coil2
      • blades guard
      • blades
      • swarm guard a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • swarm fourteen little snakes spill out round her while she throws blades four ways
      • spiral guard a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • spiral an eight-armed spiral of blinding orbs, a bomb at someone every second
      • gaze guard a breath between two attacks: untouchable for a moment, a flash in the boss's colour
      • gaze the Gorgon's Gaze: slow rings of slowing orbs, each turned half a gap from the last, aimed blade pairs between
    • coils tell the tell before a new phase: untouchable, a nova and a line
    • coils the Coils: her swarm keeps coming, a fast three-armed spiral of blades, a bomb at someone every 1.2 s

Lines

Look at me.
Then I will hold you myself.

Drops

LootChanceBag
Snake Skin Shield15%own bag, each player with 2% of the damage
Snake Skin Armor15%own bag, each player with 2% of the damage
Snake Eye Ring15%own bag, each player with 2% of the damage
Coil of Stheno3%own bag, each player with 2% of the damage
Wand of the Bulwark1.2%own bag, each player with 2% of the damage
T13 armor4%own bag, each player with 2% of the damage
T12 armor12%own bag, each player with 2% of the damage
T11 armor30%own bag, each player with 2% of the damage
T11 weapon15%own bag, each player with 2% of the damage
T6 ability12%own bag, each player with 2% of the damage
T5 ability35%own bag, each player with 2% of the damage
T5 ring30%own bag, each player with 2% of the damage
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Speed100%own bag, each player with 2% of the damage · 4 guaranteed
Knight of Pentacles30%own bag, each player with 2% of the damage
Potion of Life8%own bag, each player with 2% of the damage
Wine Cellar Incantation5%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Boss: Snakepit Guard

HP5,000 (+20% per other player here)
Defense50
Hits up to100
XP multiplier1.0

Stheno's guardian, a large red cobra: unseen and untouchable in the middle of the room until the button goes down. It follows slowly without leaving the top of the room, 3-shot spit, dazing spinner rings and three heavy dazing balls, one aimed. Hurt, it goes after you anywhere with far more shots.

Phases

  • hidden
  • rise
  • guard
  • hunt

Drops

LootChanceBag
Snake Skin Shield6%own bag, each player with 2% of the damage
Snake Eye Ring6%own bag, each player with 2% of the damage
Wand of the Bulwark0.40%own bag, each player with 2% of the damage
T9 weapon12%own bag, each player with 2% of the damage
T9 armor12%own bag, each player with 2% of the damage
T7 weapon30%own bag, each player with 2% of the damage
T7 armor30%own bag, each player with 2% of the damage
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Speed30%own bag, each player with 2% of the damage · 2 guaranteed
Wine Cellar Incantation1%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Unique drops

Snake Skin Shield UT
250–300 ×4 · 3.2 tiles · 100 MP · +5 DEF, +8 SPD
From Snakepit Guard 6%, Heroic Stheno the Snake Queen 15%
Snake Eye Ring UT
+8 ATT, +8 SPD
From Snakepit Guard 6%, Heroic Stheno the Snake Queen 15%
Wand of the Bulwark UT
300–400 · 6.6 tiles · 33% rate
From Snakepit Guard 0.40%, Heroic Stheno the Snake Queen 1.2%
Coil of Stheno UT Soulbound
+15 DEF, +5 DEX, +5 SPD, -3 VIT
From Heroic Stheno the Snake Queen 3%
Snake Skin Armor UT
+10 DEF, +5 SPD, +3 DEX, +3 ATT
From Heroic Stheno the Snake Queen 15%

Enemies

EnemyHPDEFHits up toOn mapNotes
Heroic Stheno the Snake Queen85,000252204Never moves. Wakes when someone comes in and calls five pets. Her attacks in turn, faster and wider; under 50 % the Gorgon's Gaze joins them; under 15 % the Coils, to the end.
Snakepit Guard5,000501006Stheno's guardian, a large red cobra: unseen and untouchable in the middle of the room until the button goes down. It follows slowly without leaving the top of the room, 3-shot spit, dazing spinner rings and three heavy dazing balls, one aimed. Hurt, it goes after you anywhere with far more shots.
Heroic Stheno Pet3,000775summonedCircle their queen, laying down slowing shots; they vanish when she dies.
Heroic Stheno Swarm1,000440summonedSpill out around her to shield her, wander slowly and shoot; they go when her swarm phase ends.
Greater Pit Snake500105070Heavy green magic from far off, now and then three at once.
Greater Pit Viper500105048Keeps its distance and never stops firing.
Yellow Python20052533The easiest of the three: chases slowly, steady long shots.
Brown Python200202530Thick-skinned; leads its shots and fires fast, so the damage stacks up.
Fire Python20052574The most dangerous: lunges at you with a three-shot shotgun.
Destructible Grey Wall1000–1351
Snakepit Button100–6A red button at the top of the room; it stays down once stepped on.
Snakepit Dart Thrower1004060Hidden in the walls; once the button is down they fire bleeding darts across the room, and they never stop.
Pit Snake501069Weak and endless: a green (snake) or purple (viper) shot now and then.
Pit Viper502026