Sandstone Titan

Boss

The Sandstone Titan. Dormant among nine spirits until someone comes within 9 tiles; then it takes them in and wakes. Each attack ends at 50 % health, 5 % less for every spirit already gone: it goes untouchable in the middle and lets the spirits out. Kill as many as you can before it takes them back (12 s, faster with every kill; from a phase-1 attack no fewer than 4 may be left, from phase 2 no fewer than 1): its health is then set to 10 % + 10 % per spirit left, and it uses the attack for that many. If no spirit dies, it starts the same attack over and is Armor Broken until one does. With none left it falls dormant, Armor Broken and harmless.

Stats

HP20,000 (+20% per other player within 20 tiles, up to 6 players)
Defense34
Level20
Hits up to115
XP multiplier1.0
Immune tostasis

Shots

ShotDamageRangeSpeedEffects
70770multi-hit, Bleeding 2s
758.470ArmorBroken 1s
115960multi-hit
851275Slowed 2.5s
60770multi-hit, Bleeding 1.5s
658.470ArmorBroken 0.75s
105960multi-hit
651275Slowed 2s
50770multi-hit, Bleeding 1s
558.470ArmorBroken 0.5s
95960multi-hit
551275Slowed 1.5s

Where

Summons

Ancient Spirit Sand Bomb

Drops

LootChanceBag
Arcane Rapier2.5%own bag, each player with 2% of the damage
Amber Encrusted Helmet2.5%own bag, each player with 2% of the damage
Sandstone Seal2.5%own bag, each player with 2% of the damage
Titan's Heart2.5%own bag, each player with 2% of the damage
T10 weapon10%own bag, each player with 2% of the damage
T10 armor10%own bag, each player with 2% of the damage
T9 weapon25%shared bag
T9 armor25%shared bag
T8 weapon35%shared bag
T8 armor35%shared bag
T4 ability40%shared bag
T4 ring15%own bag, each player with 2% of the damage
T3 ring30%shared bag
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Attack21%own bag, each player with 2% of the damage · one of 6, always
Potion of Defense21%own bag, each player with 2% of the damage · one of 6, always
Potion of Speed21%own bag, each player with 2% of the damage · one of 6, always
Potion of Dexterity21%own bag, each player with 2% of the damage · one of 6, always
Potion of Vitality21%own bag, each player with 2% of the damage · one of 6, always
Potion of Wisdom21%own bag, each player with 2% of the damage · one of 6, always
Ten of Pentacles10%own bag, each player with 2% of the damage
Wine Cellar Incantation1%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Phases

The behavior's states, as the code names them.

Lines

The spirits... they answer!
Rise, spirits!
Come forth!
Do not let them break the vessel!
The vessel... is empty...