Horrific Creation

Stats

HP50,000 (+20% per other player here)
Defense30
Hits up to200
XP multiplier0.8
Immune tostasis

Shots

ShotDamageRangeSpeedEffects
15011.275
10010050
010100Slowed 2s
20016.555
85250Slowed 3.5s
2008.585

Where

Drops

LootChanceBag
Experimental Ring5%own bag, each player with 2% of the damage
Conducting Wand1%own bag, each player with 2% of the damage
T11 weapon3%own bag, each player with 2% of the damage
T11 armor3%own bag, each player with 2% of the damage
T10 weapon7%own bag, each player with 2% of the damage
T10 armor7%own bag, each player with 2% of the damage
T9 weapon20%own bag, each player with 2% of the damage
T9 armor20%own bag, each player with 2% of the damage
T8 weapon30%own bag, each player with 2% of the damage
T8 armor30%own bag, each player with 2% of the damage
T5 ability5%own bag, each player with 2% of the damage
T5 ring5%own bag, each player with 2% of the damage
T4 ability20%own bag, each player with 2% of the damage
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Defense100%own bag, each player with 2% of the damage
Potion of Wisdom50%own bag, each player with 2% of the damage
Wine Cellar Incantation1%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Quest reward

The quest of characters level 1–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards

Phases

The behavior's states, as the code names them.