Mad Lab

65, X32.7.1; Dr. Terrible rev. 39 and Horrific Creation rev. 40, June 2020; the mob, Green Potion, Turret Attack, gas spawner and Tesla Coil pages; the Mad Lab Guide rev. 18). Lab mobs in steel rooms, Tesla Coils to break, an acid room with confusion turrets, Dr. Terrible (vulnerable while he throws potions and turrets, hidden and invulnerable in his bubble while his cages open, a gas-free rage at low HP), and the Horrific Creation behind him, invulnerable unless lured into a green pool, where it turns into a pet for a while. Terrible 45000, the Creation 50000). The portal drops from realm Flying Brains.

Getting in

Boss: Dr Terrible

HP55,000
Defense25
Hits up to150
XP multiplier0.7
Immune tostasis

Wanders his room throwing Green Potions and Turret Attacks while the gas spawners puff; now and then retreats into his bubble, invulnerable, while the cages let out his creatures; low on health he throws twice as much and the gas stops.

Phases

  • dormant
  • fight
    • attack
    • retreat
    • bubble
    • rage

Lines

Splendid! Fresh test subjects walked right in!
Hold still. Science requires a steady hand.
Your realm's alchemy is adorable. Let me show you mine.
Oh, the green one? That one is my favourite.
No! My research! You'll ruin everything!
Fine. Double the dose!

Drops

LootChance
Experimental Ring5%
Robe of the Mad Scientist1%
Scepter of Fulmination0.60%
T11 weapon3%
T11 armor3%
T10 weapon7%
T10 armor7%
T9 weapon20%
T9 armor20%
T8 weapon30%
T8 armor30%
T5 ability5%
T4 ability20%
Potion of Wisdom100%
Health Potion100%
Magic Potion100%
Wine Cellar Incantation1%

Unique drops

Experimental Ring UT
+60 HP, +60 MP, +4 VIT, +4 DEF
From Horrific Creation 5%, Dr Terrible 5%
Conducting Wand UT Soulbound
50–180 · 10 tiles · +1 DEF, +1 WIS
From Horrific Creation 1%
Robe of the Mad Scientist UT
+4 ATT, +2 VIT, +13 DEF, +5 WIS, +55 MP
From Dr Terrible 1%
Scepter of Fulmination UT
65 MP · Lightning: 180 damage, up to 7 targets · +2 ATT, +2 WIS
From Dr Terrible 0.60%

Enemies

EnemyHPDEFHits up toOn mapNotes
Dr Terrible55,000251504Wanders his room throwing Green Potions and Turret Attacks while the gas spawners puff; now and then retreats into his bubble, invulnerable, while the cages let out his creatures; low on health he throws twice as much and the gas stops.
Horrific Creation60,000302004
F.E.R.A.L.8,000301–
Crusher Abomination4,0004018030A quarter-circle of three shockwaves that grow, speed up and hit harder as it is hurt: 80 -> 100 -> 150 -> 180. Leave it alone and it barely hurts.
Enforcer Bot 30003,5003015021Wanders, a slow shotgun of lightning spirals at range and a dense close-range blast for anyone who comes to swing a sword. Spills one to three Mini Bots when it breaks.
Lab Destructible Wall3,4000–33
Escaped Experiment2,7502510032
Escaped Experiment2,75025100summoned
Rampage Cyborg2,0002015053
Turret Attack2,00010150–Thrown by the doctor: two streams of fireballs in a V around the closest player. Breaks down after a while.
Rampage Cyborg2,00020150summoned
Mini Bot1,500158059
Mini Bot1,5001580summoned
Green Potion1,00010200–Thrown by the doctor: sits a moment, then bursts into six slow green gas clouds (200 each). Shot down first, it just breaks.
Tesla Coil6000–67
Lab Table1000–64
Red Gas Spawner UL1001504
Red Gas Spawner UR1001504
Red Gas Spawner LL1001504
Red Gas Spawner LR1001504
Horrific Creation00–4Waits by the sealed door to the Creation's room until the last Tesla Coil in the lab breaks.
Dr Terrible Bubble00–4
West Automated Defense Turret00–20The acid room's wall turrets: harmless green stars across the room that confuse for half a second.
East Automated Defense Turret00–20