Mad Lab
65, X32.7.1; Dr. Terrible rev. 39 and Horrific Creation rev. 40, June 2020; the mob, Green Potion, Turret Attack, gas spawner and Tesla Coil pages; the Mad Lab Guide rev. 18). Lab mobs in steel rooms, Tesla Coils to break, an acid room with confusion turrets, Dr. Terrible (vulnerable while he throws potions and turrets, hidden and invulnerable in his bubble while his cages open, a gas-free rage at low HP), and the Horrific Creation behind him, invulnerable unless lured into a green pool, where it turns into a pet for a while. Terrible 45000, the Creation 50000). The portal drops from realm Flying Brains.
Getting in
- Portal:
Mad Lab Portal - Key:
Lab Key — type /key labin chat to get one, use it, walk in. - The portal drops from
Flying Brain (5%)
Boss: Dr Terrible
| HP | 55,000 |
|---|---|
| Defense | 25 |
| Hits up to | 150 |
| XP multiplier | 0.7 |
| Immune to | stasis |
Wanders his room throwing Green Potions and Turret Attacks while the gas spawners puff; now and then retreats into his bubble, invulnerable, while the cages let out his creatures; low on health he throws twice as much and the gas stops.
Phases
dormantfightattackretreatbubblerage
Lines
Splendid! Fresh test subjects walked right in!
Hold still. Science requires a steady hand.
Your realm's alchemy is adorable. Let me show you mine.
Oh, the green one? That one is my favourite.
No! My research! You'll ruin everything!
Fine. Double the dose!
Drops
| Loot | Chance |
|---|---|
| 5% | |
| 1% | |
| 0.60% | |
| T11 weapon | 3% |
| T11 armor | 3% |
| T10 weapon | 7% |
| T10 armor | 7% |
| T9 weapon | 20% |
| T9 armor | 20% |
| T8 weapon | 30% |
| T8 armor | 30% |
| T5 ability | 5% |
| T4 ability | 20% |
| 100% | |
| 100% | |
| 100% | |
| 1% |
Unique drops
65 MP · Lightning: 180 damage, up to 7 targets · +2 ATT, +2 WIS
From Dr Terrible 0.60%
Enemies
| Enemy | HP | DEF | Hits up to | On map | Notes |
|---|---|---|---|---|---|
| 55,000 | 25 | 150 | 4 | Wanders his room throwing Green Potions and Turret Attacks while the gas spawners puff; now and then retreats into his bubble, invulnerable, while the cages let out his creatures; low on health he throws twice as much and the gas stops. | |
| 60,000 | 30 | 200 | 4 | ||
| 8,000 | 30 | 1 | – | ||
| 4,000 | 40 | 180 | 30 | A quarter-circle of three shockwaves that grow, speed up and hit harder as it is hurt: 80 -> 100 -> 150 -> 180. Leave it alone and it barely hurts. | |
| 3,500 | 30 | 150 | 21 | Wanders, a slow shotgun of lightning spirals at range and a dense close-range blast for anyone who comes to swing a sword. Spills one to three Mini Bots when it breaks. | |
| 3,400 | 0 | – | 33 | ||
| 2,750 | 25 | 100 | 32 | ||
| 2,750 | 25 | 100 | summoned | ||
| 2,000 | 20 | 150 | 53 | ||
| 2,000 | 10 | 150 | – | Thrown by the doctor: two streams of fireballs in a V around the closest player. Breaks down after a while. | |
| 2,000 | 20 | 150 | summoned | ||
| 1,500 | 15 | 80 | 59 | ||
| 1,500 | 15 | 80 | summoned | ||
| 1,000 | 10 | 200 | – | Thrown by the doctor: sits a moment, then bursts into six slow green gas clouds (200 each). Shot down first, it just breaks. | |
| 600 | 0 | – | 67 | ||
| 100 | 0 | – | 64 | ||
| 10 | 0 | 150 | 4 | ||
| 10 | 0 | 150 | 4 | ||
| 10 | 0 | 150 | 4 | ||
| 10 | 0 | 150 | 4 | ||
| Horrific Creation | 0 | 0 | – | 4 | Waits by the sealed door to the Creation's room until the last Tesla Coil in the lab breaks. |
| 0 | 0 | – | 4 | ||
| 0 | 0 | – | 20 | The acid room's wall turrets: harmless green stars across the room that confuse for half a second. | |
| 0 | 0 | – | 20 |