Great Coil Snake
Boss
Hero. Coils in its temple: a long slow coil shot that lingers, ghost shots up close, eggs that hatch snakes.
Stats
| HP | 900 |
|---|---|
| Defense | 15 |
| Level | 8 |
| Hits up to | 50 |
| XP multiplier | 3.0 |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 50 | 104 | 65 | ||
| 40 | 4.5 | 45 |
Where
Not placed anywhere on this server.
Summons
Drops
| Loot | Chance | Bag |
|---|---|---|
| T10 weapon | 2% | own bag, each player with 2% of the damage |
| T10 armor | 2% | own bag, each player with 2% of the damage |
| T9 weapon | 6% | shared bag |
| T9 armor | 6% | shared bag |
| T8 weapon | 12% | shared bag |
| T8 armor | 12% | shared bag |
| T7 weapon | 54% | shared bag |
| T7 armor | 54% | shared bag |
| T6 ability | 10% | own bag, each player with 2% of the damage |
| T5 ring | 6% | own bag, each player with 2% of the damage |
| T4 ability | 7.2% | shared bag |
| T3 ability | 35% | shared bag |
| T3 ring | 6% | shared bag |
| T2 ring | 30% | shared bag |
| 100% | shared bag | |
| 100% | shared bag | |
| 30% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Quest reward
The quest of characters level 6–12. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T5 weapon or armor (35% each), a T3 ability (20%) or a T2 ring (10%). Quest rewards