Ancient Monolith
A standing stone of the old shrine. When someone comes near it swirls with gold, silences everyone within 6 tiles every few seconds (Quiet: no abilities) and mends every enemy within 10, 200 HP a second.
Stats
| HP | 2,250 |
|---|---|
| Defense | 50 |
| XP multiplier | 1.0 |
| Immune to | stasis |
Where
- Ancient Ruins (8 on the map)
Drops
| Loot | Chance | Bag |
|---|---|---|
| T7 weapon | 4.5% | shared bag |
| T6 weapon | 7.5% | shared bag |
| T6 armor | 4.5% | shared bag |
| T5 armor | 7.5% | shared bag |
| T4 ring | 2% | own bag, each player with 2% of the damage |
| T3 ability | 3% | shared bag |
| T3 ring | 1.5% | shared bag |
| T2 ring | 3% | shared bag |
| 7.5% | shared bag | |
| 7.5% | shared bag | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Phases
The behavior's states, as the code names them.
dormantawake