Crusher Abomination
A quarter-circle of three shockwaves that grow, speed up and hit harder as it is hurt: 80 -> 100 -> 150 -> 180. Leave it alone and it barely hurts.
Stats
| HP | 4,000 |
|---|---|
| Defense | 40 |
| Hits up to | 180 |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 80 | 15 | 75 | ||
| 100 | 16 | 80 | ||
| 150 | 18 | 90 | ||
| 180 | 20 | 100 |
Where
- Mad Lab (30 on the map)
Drops
| Loot | Chance | Bag |
|---|---|---|
| T9 weapon | 2% | shared bag |
| T9 armor | 2% | shared bag |
| T8 weapon | 4% | shared bag |
| T8 armor | 4% | shared bag |
| T5 ring | 1% | own bag, each player with 2% of the damage |
| T4 ability | 4% | shared bag |
| 8% | shared bag | |
| 8% | shared bag |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Phases
The behavior's states, as the code names them.
calmangryfuriousberserk