The Lychfield

Custom Level 20

The Lychfield: a churchyard that buries its visitors. Aimed at level 20, unmaxed. The dead rise when you walk past their graves, the chapel's canon keeps the bell. Crew drops T7-T8, the canon T9-T10 plus three uniques and stat potions.

Getting in

How the Lychfield plays

A churchyard and its chapel, for level 20 characters who are not maxed yet. The dead rise as you pass.

Canon Vesper, the Bell Keeper

He leaves three Grave Wisps behind when he dies. Drops: T9-T10 weapons and armor, T5-T6 abilities, stat potions and one of three soulbound uniques (Bell-Tongue Wand, Pallbearer's Plate, Sexton's Ring).

Boss: Canon Vesper

HP26,000
Defense25
Level20
Hits up to110
XP multiplier1.0
Immune tostasis

Canon Vesper, the Bell Keeper. Three phases in the chapel.

Phases

  • vespers Vespers (100-65%): the bell tolls. Rings of shots, aimed bolts, three tolls that land where you stand.
  • procession Procession (65-30%): the congregation files in. Mourners and the dead, hardened by his chant.
  • lastrites Last Rites (<30%): he drops the pretence. Charges, alternating rings, no more hymn.

Lines

The bell is rung for you. Kneel.
Every grave here was dug by a visitor.
Vespers. Then the burial.
*Stand, all of you. Stand for the procession.*
Walk with me. Slowly. There is no hurry where we are going.
They came to mourn. They stayed.
ENOUGH.
The ground is open. Lie down.

Drops

LootChance
Bell-Tongue Wand7%
Pallbearer's Plate7%
Sexton's Ring7%
T10 weapon12%
T10 armor12%
T9 weapon30%
T9 armor30%
T6 ability10%
T5 ability30%
T5 ring25%
Health Potion100%
Magic Potion100%
Potion of Defense50%
Potion of Vitality40%
Potion of Wisdom30%

Unique drops

Bell-Tongue Wand Custom UT Soulbound
150–200 · 7 tiles · 70% rate
From Canon Vesper 7%
Pallbearer's Plate Custom UT Soulbound
+19 DEF, +40 HP, +4 VIT, -4 SPD
From Canon Vesper 7%
Sexton's Ring Custom UT Soulbound
+80 HP, +4 VIT, -4 SPD
From Canon Vesper 7%

Enemies

EnemyHPDEFHits up toOn mapNotes
Canon Vesper26,000251101Canon Vesper, the Bell Keeper. Three phases in the chapel.
Open Grave10,0000–14An unmarked grave. Two of the dead come up when you step over it.
Gravedigger1,30025952The tank. Walks at you and brings the shovel down where you stand, then where you went.
Banshee95018651Elite. Screams, vanishes, screams from behind you.
Bloated Dead900161201Slow, huge, and it bursts when it dies: do not kill it in melee range.
Deacon55014452Chants from the back: raises the dead and hardens them. Kill it first or dig through a wall of corpses.
Bone Warden4802260summonedOut of a broken sarcophagus. Armored and quick.
Mourner42012454Keeps its distance and wails: a slow ring of shots that slows whoever it touches.
Restless Dead38018557Rises from a grave when you walk past it. Slow, hits hard, keeps coming.
Sealed Sarcophagus32030–6Break it for what the wardens guard, and meet the wardens.
Grave Wisp14010357Fast and erratic. Its touch silences (Quiet) for a moment: abilities stop working at the wrong time.