Troll Matriarch

Chases with hallucinating purple bolts and weakening green rings, seeding mushrooms. Hurt, she walks to the middle and raises the dead: invulnerable while one skeleton stands, and more keep coming.

Stats

HP9,000 (+20% per other player here)
Defense15
Hits up to80
Immune tostasis

Shots

ShotDamageRangeSpeedEffects
75960Hallucinating 5s
80660Weak 2s

Where

Summoned by

Ghost of Skuld

Summons

Deadly Mushroom Troll Pathfinder Reanimated Remains

Drops

LootChanceBag
Amulet of Dispersion1%own bag, each player with 2% of the damage
Ghostcutter1%own bag, each player with 2% of the damage
Spectral Ring of Horrors0.50%own bag, each player with 2% of the damage
Resurrected Warrior's Armor0.50%own bag, each player with 2% of the damage
T9 weapon6%own bag, each player with 2% of the damage
T9 armor6%own bag, each player with 2% of the damage
T8 weapon15%own bag, each player with 2% of the damage
T8 armor15%own bag, each player with 2% of the damage
T7 weapon25%own bag, each player with 2% of the damage
T7 armor25%own bag, each player with 2% of the damage
T6 weapon30%own bag, each player with 2% of the damage
T6 armor30%own bag, each player with 2% of the damage
T5 ability3%own bag, each player with 2% of the damage
T4 ability10%own bag, each player with 2% of the damage
T4 ring10%own bag, each player with 2% of the damage
T3 ability20%own bag, each player with 2% of the damage
T3 ring20%own bag, each player with 2% of the damage
Health Potion100%shared bag
Magic Potion100%shared bag
Potion of Wisdom30%own bag, each player with 2% of the damage
Potion of Speed15%own bag, each player with 2% of the damage · 1 guaranteed
Wine Cellar Incantation1%own bag, each player with 2% of the damage

Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules

Quest reward

The quest of characters level 1–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards

Phases

The behavior's states, as the code names them.

Lines

This forest will be your tomb!
I call upon the aid of warriors past! Smite these trespassers!
Nothing can harm me when I'm surrounded by allies!