Troll Matriarch
Chases with hallucinating purple bolts and weakening green rings, seeding mushrooms. Hurt, she walks to the middle and raises the dead: invulnerable while one skeleton stands, and more keep coming.
Stats
| HP | 9,000 (+20% per other player here) |
|---|---|
| Defense | 15 |
| Hits up to | 80 |
| Immune to | stasis |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 75 | 9 | 60 | Hallucinating 5s | |
| 80 | 6 | 60 | Weak 2s |
Where
Summoned by
Summons
Deadly Mushroom
Troll Pathfinder
Reanimated Remains
Drops
| Loot | Chance | Bag |
|---|---|---|
| 1% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage | |
| 0.50% | own bag, each player with 2% of the damage | |
| 0.50% | own bag, each player with 2% of the damage | |
| T9 weapon | 6% | own bag, each player with 2% of the damage |
| T9 armor | 6% | own bag, each player with 2% of the damage |
| T8 weapon | 15% | own bag, each player with 2% of the damage |
| T8 armor | 15% | own bag, each player with 2% of the damage |
| T7 weapon | 25% | own bag, each player with 2% of the damage |
| T7 armor | 25% | own bag, each player with 2% of the damage |
| T6 weapon | 30% | own bag, each player with 2% of the damage |
| T6 armor | 30% | own bag, each player with 2% of the damage |
| T5 ability | 3% | own bag, each player with 2% of the damage |
| T4 ability | 10% | own bag, each player with 2% of the damage |
| T4 ring | 10% | own bag, each player with 2% of the damage |
| T3 ability | 20% | own bag, each player with 2% of the damage |
| T3 ring | 20% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 100% | shared bag | |
| 30% | own bag, each player with 2% of the damage | |
| 15% | own bag, each player with 2% of the damage · 1 guaranteed | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Quest reward
The quest of characters level 1–20. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T7 weapon or armor (35% each), a T4 ability (20%) or a T3 ring (10%). Quest rewards
Phases
The behavior's states, as the code names them.
tauntfightsummonfight2
Lines
This forest will be your tomb!
I call upon the aid of warriors past! Smite these trespassers!
Nothing can harm me when I'm surrounded by allies!