Sprite World

Level 1

15 and the enemy pages of 2020): native sprites in rooms floating among the stars, the odd Native Sprite God, and Limon with her element boxes. The portal (Glowing Portal) drops from Sprite Children in the realm.

Getting in

Boss: Limon the Sprite God

HP9,000
Defense16
Level1
Hits up to70
XP multiplier0.7
Immune tostasis

Limon the Sprite Goddess. A loop of three phases, invulnerable for most of the first two: 1. Dashes round the nearest player with a four-shot barrage, open to damage only for a moment at the start and again halfway. Lose her (step out of range) and she fires seven rings of ten instead (the Staff of Extreme Prejudice's pattern), then raises the boxes. 2. Back to the middle, two element boxes around her (4 and 9 tiles out), a stream of fire at whoever is in or near the small box; open to damage while she fires fast. 3. Armored but open, calls ice and magic sprites, slow triple shots. Shorter the lower she is. 9000 HP, +20% for every player past the first, fixed when she wakes.

Phases

  • dormant
  • wake
  • open
  • circle
  • midpoint
  • circle2
  • prejudice
  • boxes
  • boxes fast
  • boxes slow
  • boxes fast 2
  • boxes slow 2
  • sprites

Drops

LootChance
Sprite Wand6%
Staff of Extreme Prejudice1%
Cloak of the Planewalker1%
T7 armor10%
T6 armor25%
T5 ability3%
T4 ability12%
T3 ability25%
T3 ring15%
Potion of Dexterity100%
Potion of Defense10%
Wine Cellar Incantation3%

Unique drops

Sprite Wand UT
50–150 · 10 tiles
From Limon the Sprite God 6%, Native Nature Sprite 0.50%
Staff of Extreme Prejudice UT
80–95 ×10 · 4 tiles · 40% rate
From Limon the Sprite God 1%
Cloak of the Planewalker UT
100 MP · Invisible on self for 5.5s · Teleports to the cursor · +5 SPD, +4 DEX
From Limon the Sprite God 1%

Enemies

EnemyHPDEFHits up toOn mapNotes
Limon the Sprite God9,00016704Limon the Sprite Goddess. A loop of three phases, invulnerable for most of the first two: 1. Dashes round the nearest player with a four-shot barrage, open to damage only for a moment at the start and again halfway. Lose her (step out of range) and she fires seven rings of ten instead (the Staff of Extreme Prejudice's pattern), then raises the boxes. 2. Back to the middle, two element boxes around her (4 and 9 tiles out), a stream of fire at whoever is in or near the small box; open to damage while she fires fast. 3. Armored but open, calls ice and magic sprites, slow triple shots. Shorter the lower she is. 9000 HP, +20% for every player past the first, fixed when she wakes.
Native Sprite God2,000121002Stands nearly still: a four-shot spread of heavy purple magic and a predicted boomerang that Quiets.
Red Sprite Tree1000–47
Native Ice Sprite10001436Erratic. A shotgun of three ice spinners that slow.
Native Magic Sprite10001847Erratic. A shotgun of four green magic shots.
Purple Sprite Tree1000–37
Blue Sprite Tree1000–35
Green Sprite Tree1000–25
Native Fire Sprite10001738Darts about firing pairs of fire bolts.
Native Darkness Sprite10001633Darts about and fires a shotgun of five darkness bolts.
Native Nature Sprite10001653Erratic. A shotgun of five fast green bolts. The rare Sprite Wand.
White Sprite Tree1000–34
Yellow Sprite Tree1000–40