Sprite World
15 and the enemy pages of 2020): native sprites in rooms floating among the stars, the odd Native Sprite God, and Limon with her element boxes. The portal (Glowing Portal) drops from Sprite Children in the realm.
Getting in
- Portal:
Glowing Portal - Key:
Sprite World Key — type /key sprite worldin chat to get one, use it, walk in. - The portal drops from
Sprite Child (10%)
Boss: Limon the Sprite God
| HP | 9,000 |
|---|---|
| Defense | 16 |
| Level | 1 |
| Hits up to | 70 |
| XP multiplier | 0.7 |
| Immune to | stasis |
Limon the Sprite Goddess. A loop of three phases, invulnerable for most of the first two: 1. Dashes round the nearest player with a four-shot barrage, open to damage only for a moment at the start and again halfway. Lose her (step out of range) and she fires seven rings of ten instead (the Staff of Extreme Prejudice's pattern), then raises the boxes. 2. Back to the middle, two element boxes around her (4 and 9 tiles out), a stream of fire at whoever is in or near the small box; open to damage while she fires fast. 3. Armored but open, calls ice and magic sprites, slow triple shots. Shorter the lower she is. 9000 HP, +20% for every player past the first, fixed when she wakes.
Phases
dormantwakeopencirclemidpointcircle2prejudiceboxesboxes fastboxes slowboxes fast 2boxes slow 2sprites
Drops
| Loot | Chance |
|---|---|
| 6% | |
| 1% | |
| 1% | |
| T7 armor | 10% |
| T6 armor | 25% |
| T5 ability | 3% |
| T4 ability | 12% |
| T3 ability | 25% |
| T3 ring | 15% |
| 100% | |
| 10% | |
| 3% |
Unique drops
100 MP · Invisible on self for 5.5s · Teleports to the cursor · +5 SPD, +4 DEX
From Limon the Sprite God 1%
Enemies
| Enemy | HP | DEF | Hits up to | On map | Notes |
|---|---|---|---|---|---|
| 9,000 | 16 | 70 | 4 | Limon the Sprite Goddess. A loop of three phases, invulnerable for most of the first two: 1. Dashes round the nearest player with a four-shot barrage, open to damage only for a moment at the start and again halfway. Lose her (step out of range) and she fires seven rings of ten instead (the Staff of Extreme Prejudice's pattern), then raises the boxes. 2. Back to the middle, two element boxes around her (4 and 9 tiles out), a stream of fire at whoever is in or near the small box; open to damage while she fires fast. 3. Armored but open, calls ice and magic sprites, slow triple shots. Shorter the lower she is. 9000 HP, +20% for every player past the first, fixed when she wakes. | |
| 2,000 | 12 | 100 | 2 | Stands nearly still: a four-shot spread of heavy purple magic and a predicted boomerang that Quiets. | |
| 100 | 0 | – | 47 | ||
| 100 | 0 | 14 | 36 | Erratic. A shotgun of three ice spinners that slow. | |
| 100 | 0 | 18 | 47 | Erratic. A shotgun of four green magic shots. | |
| 100 | 0 | – | 37 | ||
| 100 | 0 | – | 35 | ||
| 100 | 0 | – | 25 | ||
| 100 | 0 | 17 | 38 | Darts about firing pairs of fire bolts. | |
| 100 | 0 | 16 | 33 | Darts about and fires a shotgun of five darkness bolts. | |
| 100 | 0 | 16 | 53 | Erratic. A shotgun of five fast green bolts. The rare Sprite Wand. | |
| 100 | 0 | – | 34 | ||
| 100 | 0 | – | 40 |