Candyland Hunting Grounds
The Candyland Hunting Grounds as they were in the Flash client (opened late 2012; the Japanese wiki's pages on the dungeon, each boss and the Candy Gnome, with their 2012-2014 comments). An open hunting ground of candy grass, peppermint forest, rock-candy hills, graham-cracker flats and syrup ponds whose creatures keep coming back. The five big ones (Unicorn, Beefy Fairy, Wishing Troll, Big Creampuff, Rototo) each now and then bring their boss into the walled arena at the far end when they die: the Gigacorn, the Swoll Fairy, the Desire Troll, the Spoiled Creampuff and the MegaRototo, any number of times in one run. Gumball Machines stand about to be broken for gumballs, Rock Candy and sometimes a Cupcake. The portal drops from every Candy Gnome in the midland plains.
Getting in
- Portal:
Candyland Portal - Key:
Candy Key — type /key candyin chat to get one, use it, walk in. - The portal drops from
Candy Gnome (100%)
How the Candyland Hunting Grounds play
An open hunting ground of sweets, opened by killing a
Candy Gnome in the midland plains: it always drops the portal. The gnome is harmless but runs from you, and if you chase it for half a minute it sprints off and pops (its portal and sweets still fall where it went), so kill it quickly and call your friends after. A Candy Key opens the grounds too. Bring a level 20 character: nothing here is weak.
The grounds
You start in a clearing at one end. Cobble roads lead between patches of candy: meadows, peppermint forest (the dark grass cannot be walked through), rock-candy hills, graham-cracker flats with chocolate and strawberry columns, and syrup ponds. Everything comes back: each patch keeps its creatures returning a while after you leave it.
Unicorns roam the meadows and charge, with armor-piercing horns from afar and rainbow bricks up close.
Beefy Fairies float in the forest with
Fairies round them; their sparkles pass through you and confuse.
Wishing Trolls lurk by the ponds: hair whips that make you see things and hex you, and lobbed bombs.
Big Creampuffs roll about the graham flats with
Small Creampuffs, whose cream balls slow.
Rototos stalk the hills with
Tiny Rototos; up close a Rototo opens wide and lets out a ring of blasts.
Hard Candy and
Spilled Icecream are everywhere.
Gumball Machines stand about: break them for gumballs,
Rock Candy, now and then a
Ring Pop, and once in a while a
Cupcake climbs out.
The arena and its bosses
At the far end of the grounds a walled arena waits empty. When one of the five big creatures dies, now and then its boss appears in the arena, and everyone is told:
- a Unicorn brings the
Gigacorn, which roams and rushes, all armor-piercing; - a Beefy Fairy brings the
Swoll Fairy, with three Fairies and rings of confusing sparkles that come back; - a Wishing Troll brings the
Desire Troll: whips and stars that stun and hex, fans of slashes, big pink bombs; - a Big Creampuff brings the
Spoiled Creampuff, with two Big Creampuffs at her side; - a Rototo brings the
MegaRototo, with six Tiny Rototos; it stands still to breathe fire.
Each boss can come again and again in one run. Their HP grows with the party. They drop T6-T7 weapons, T7-T8 armor, T3-T4 abilities and rings, gumballs, Rock Candy, Potions of Attack, Defense and Wisdom, the
Ring Pop, rarely the
Candy-Coated Armor and a
Wine Cellar Incantation. The first boss you beat opens the way back to the realm.
Sweets
- Gumballs give twenty seconds of a stat: red vitality, purple attack, blue defense, green speed, yellow dexterity.
- Rock Candy goes off three times where you stand, 100 to 200 damage to every enemy close by each time.
Boss: Gigacorn
| HP | 16,000 (+20% per other player here) |
|---|---|
| Defense | 35 |
| Hits up to | 90 |
Roams the arena, then rushes you; armor-piercing horns from afar and fans of rainbow bricks.
Phases
roamrush
Drops
| Loot | Chance | Bag |
|---|---|---|
| 5% | own bag, each player with 2% of the damage | |
| 2% | own bag, each player with 2% of the damage | |
| T8 armor | 15% | own bag, each player with 2% of the damage |
| T7 armor | 30% | own bag, each player with 2% of the damage |
| T7 weapon | 15% | own bag, each player with 2% of the damage |
| T6 weapon | 30% | own bag, each player with 2% of the damage |
| T4 ability | 10% | own bag, each player with 2% of the damage |
| T4 ring | 10% | own bag, each player with 2% of the damage |
| T3 ability | 20% | own bag, each player with 2% of the damage |
| T3 ring | 20% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 100% | shared bag | |
| 40% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 15% | own bag, each player with 2% of the damage | |
| 15% | own bag, each player with 2% of the damage | |
| 15% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Boss: Desire Troll
| HP | 14,500 (+20% per other player here) |
|---|---|
| Defense | 20 |
| Hits up to | 200 |
Walks you down: hair whips that make you see things, hex and stun; pink stars that hex and stun; close-in fans of slashes; and big pink bombs.
Phases
whipsslashes
Drops
| Loot | Chance | Bag |
|---|---|---|
| 5% | own bag, each player with 2% of the damage | |
| 2% | own bag, each player with 2% of the damage | |
| T8 armor | 15% | own bag, each player with 2% of the damage |
| T7 armor | 30% | own bag, each player with 2% of the damage |
| T7 weapon | 15% | own bag, each player with 2% of the damage |
| T6 weapon | 30% | own bag, each player with 2% of the damage |
| T4 ability | 10% | own bag, each player with 2% of the damage |
| T4 ring | 10% | own bag, each player with 2% of the damage |
| T3 ability | 20% | own bag, each player with 2% of the damage |
| T3 ring | 20% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 100% | shared bag | |
| 40% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 15% | own bag, each player with 2% of the damage | |
| 15% | own bag, each player with 2% of the damage | |
| 15% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Boss: Swoll Fairy
| HP | 13,000 (+20% per other player here) |
|---|---|
| Defense | 40 |
| Hits up to | 90 |
Comes for the nearest player with three Fairies about her, letting go pairs of slow swaying sparkles, and now and then a ring of eight that sway out and come back. All of them confuse.
Drops
| Loot | Chance | Bag |
|---|---|---|
| 5% | own bag, each player with 2% of the damage | |
| 2% | own bag, each player with 2% of the damage | |
| T8 armor | 15% | own bag, each player with 2% of the damage |
| T7 armor | 30% | own bag, each player with 2% of the damage |
| T7 weapon | 15% | own bag, each player with 2% of the damage |
| T6 weapon | 30% | own bag, each player with 2% of the damage |
| T4 ability | 10% | own bag, each player with 2% of the damage |
| T4 ring | 10% | own bag, each player with 2% of the damage |
| T3 ability | 20% | own bag, each player with 2% of the damage |
| T3 ring | 20% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 100% | shared bag | |
| 40% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 15% | own bag, each player with 2% of the damage | |
| 15% | own bag, each player with 2% of the damage | |
| 15% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Boss: MegaRototo
| HP | 13,000 (+20% per other player here) |
|---|---|
| Defense | 40 |
| Hits up to | 160 |
Six Tiny Rototos at its heels. Comes at you with rings of purple and red blasts, then stands still to breathe fire.
Phases
blastsbreathe
Drops
| Loot | Chance | Bag |
|---|---|---|
| 5% | own bag, each player with 2% of the damage | |
| 2% | own bag, each player with 2% of the damage | |
| T8 armor | 15% | own bag, each player with 2% of the damage |
| T7 armor | 30% | own bag, each player with 2% of the damage |
| T7 weapon | 15% | own bag, each player with 2% of the damage |
| T6 weapon | 30% | own bag, each player with 2% of the damage |
| T4 ability | 10% | own bag, each player with 2% of the damage |
| T4 ring | 10% | own bag, each player with 2% of the damage |
| T3 ability | 20% | own bag, each player with 2% of the damage |
| T3 ring | 20% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 100% | shared bag | |
| 40% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 15% | own bag, each player with 2% of the damage | |
| 15% | own bag, each player with 2% of the damage | |
| 15% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Boss: Spoiled Creampuff
| HP | 12,000 (+20% per other player here) |
|---|---|
| Defense | 30 |
| Hits up to | 160 |
Creeps up on you with two Big Creampuffs about it: heavy cream shots from afar, fans of five up close.
Drops
| Loot | Chance | Bag |
|---|---|---|
| 5% | own bag, each player with 2% of the damage | |
| 2% | own bag, each player with 2% of the damage | |
| T8 armor | 15% | own bag, each player with 2% of the damage |
| T7 armor | 30% | own bag, each player with 2% of the damage |
| T7 weapon | 15% | own bag, each player with 2% of the damage |
| T6 weapon | 30% | own bag, each player with 2% of the damage |
| T4 ability | 10% | own bag, each player with 2% of the damage |
| T4 ring | 10% | own bag, each player with 2% of the damage |
| T3 ability | 20% | own bag, each player with 2% of the damage |
| T3 ring | 20% | own bag, each player with 2% of the damage |
| 100% | shared bag | |
| 100% | shared bag | |
| 40% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 30% | shared bag | |
| 15% | own bag, each player with 2% of the damage | |
| 15% | own bag, each player with 2% of the damage | |
| 15% | own bag, each player with 2% of the damage | |
| 1% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Unique drops
+10 SPD, +10 VIT, -100 MP, -10 WIS
From Gumball Machine 1%, Cupcake 2%, Swoll Fairy 5%, Spoiled Creampuff 5%, Gigacorn 5%, MegaRototo 5%, Desire Troll 5%
+30 DEF, -10 DEX
From Swoll Fairy 2%, Spoiled Creampuff 2%, Gigacorn 2%, MegaRototo 2%, Desire Troll 2%
Enemies
| Enemy | HP | DEF | Hits up to | On map | Notes |
|---|---|---|---|---|---|
| 16,000 | 35 | 90 | summoned | Roams the arena, then rushes you; armor-piercing horns from afar and fans of rainbow bricks. | |
| 14,500 | 20 | 200 | summoned | Walks you down: hair whips that make you see things, hex and stun; pink stars that hex and stun; close-in fans of slashes; and big pink bombs. | |
| 13,000 | 40 | 90 | summoned | Comes for the nearest player with three Fairies about her, letting go pairs of slow swaying sparkles, and now and then a ring of eight that sway out and come back. All of them confuse. | |
| 13,000 | 40 | 160 | summoned | Six Tiny Rototos at its heels. Comes at you with rings of purple and red blasts, then stands still to breathe fire. | |
| 12,000 | 30 | 160 | summoned | Creeps up on you with two Big Creampuffs about it: heavy cream shots from afar, fans of five up close. | |
| 10,000 | 0 | – | 56 | Never seen, never hurt: keeps its zone's creatures coming back while nobody is looking. | |
| 10,000 | 0 | – | 4 | Never seen, never hurt: the middle of the arena, where the bosses appear. | |
| 6,000 | 20 | 45 | 8 | Wanders anywhere; the gumball machines' rare surprise. Rings of armor-piercing sprinkles. | |
| 5,000 | 30 | 50 | 12 | Floats in the peppermint forest with Fairies round it, letting go pairs of slow, swaying sparkles that pass through you and confuse. Its death may bring the Swoll Fairy. | |
| 5,000 | 25 | 70 | 12 | Wanders the meadows, then charges the nearest player, throwing its armor-piercing horn from afar and rainbow bricks up close. Its death may bring the Gigacorn. | |
| 4,000 | 20 | 150 | 8 | Lurks by the syrup ponds: whips of hair that make you see things and hex you, and a lobbed bomb. Its death may bring the Desire Troll. | |
| 2,300 | 20 | 85 | 12 | Rolls about the graham flats with Small Creampuffs round it: a heavy cream shot, and five cream bullets up close. Its death may bring the Spoiled Creampuff. | |
| 2,300 | 25 | 120 | 12 | Stalks the rock-candy hills with Tiny Rototos at its heels; up close it opens wide and lets out a ring of eight purple blasts. Its death may bring the MegaRototo. | |
| 1,300 | 18 | 50 | 72 | Keeps a little way off, firing its candy stakes one at a time or three together. | |
| 1,200 | 20 | 40 | summoned | Scampers in close and spits short-lived blasts all round. | |
| 1,000 | 10 | – | 102 | Never moves, never attacks. Broken open it spills gumballs and Rock Candy, now and then a Ring Pop, and once in a while a Cupcake climbs out. | |
| 1,000 | 20 | 36 | 60 | A puddle that crawls after you with short bursts of three. | |
| 1,000 | 20 | 55 | 24 | Darts round its Beefy Fairy, throwing confusing stars, one or three at a time. | |
| 700 | 20 | 55 | summoned | Bounces after you: cream bullets, and sticky balls of cream that slow. |