| Loot | Chance | Bag |
|---|
T10 weapon      | 0.30% | own bag, each player with 2% of the damage |
T10 armor   | 0.30% | own bag, each player with 2% of the damage |
T9 weapon      | 1% | shared bag |
T9 armor   | 1% | shared bag |
T8 weapon      | 2.4% | shared bag |
T8 armor   | 2.4% | shared bag |
T7 weapon      | 12% | shared bag |
T7 armor   | 12% | shared bag |
T5 ring        | 1% | own bag, each player with 2% of the damage |
T4 ability            | 1.4% | shared bag |
T3 ability            | 7.5% | shared bag |
T3 ring        | 1.2% | shared bag |
T2 ring        | 6.3% | shared bag |
Health Potion | 30% | shared bag |
Magic Potion | 30% | shared bag |
Potion of Vitality | 2% | own bag, each player with 2% of the damage |
Potion of Defense | 1.5% | own bag, each player with 2% of the damage |
Potion of Life | 0.60% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules