Deathmage
Boss
Hangs back among the graves firing blue magic in fans.
Stats
| HP | 900 |
|---|---|
| Defense | 11 |
| Level | 7 |
| Hits up to | 25 |
| XP multiplier | 3.0 |
Shots
| Shot | Damage | Range | Speed | Effects |
|---|---|---|---|---|
| 25 | 24 | 80 |
Where
Drops
| Loot | Chance | Bag |
|---|---|---|
| T7 weapon | 9% | shared bag |
| T7 armor | 9% | shared bag |
| T6 weapon | 18% | shared bag |
| T6 armor | 18% | shared bag |
| T5 weapon | 30% | shared bag |
| T5 armor | 30% | shared bag |
| T3 ability | 16% | shared bag |
| T2 ability | 18% | shared bag |
| T2 ring | 13% | shared bag |
| T1 ring | 15% | shared bag |
| 30% | shared bag | |
| 30% | shared bag | |
| 10% | own bag, each player with 2% of the damage |
Chance per kill. A shared bag is one roll for everyone. An own bag is rolled separately for every player who did at least that share of the damage, and only they see it: soulbound items and everything that comes in a cyan or better bag drop this way. A tier row splits its chance over every item of that tier. Loot rules
Quest reward
The quest of characters level 6–11. Everyone whose quest it is and who does 2% of the damage also gets one item for their own class in a red quest bag: a T4 weapon or armor (35% each), a T2 ability (20%) or a T2 ring (10%). Quest rewards