Pirate Cave

Custom Level 5

The Pirate Cave: a smuggler's hideout the sea took back. Very hard for levels 1-10, T1-T4 loot from the crew, T5 weapons from the boss.

Getting in

How the Pirate Cave plays

A short cave of tunnels and side rooms that ends on the deck of a wreck. It is meant to be very hard for levels 1-10: bring potions and do not rush the corridors.

Captain Dreadstump

He stays on his deck: lure him off it and he walks back to the middle.

Drops: T5 weapons, T4 armor and abilities, T3 rings, and one of three soulbound uniques (Cutlass of the Undertow, Captain's Tricorn, Cursed Doubloon).

Boss: Captain Dreadstump

HP3,200
Defense8
Level5
Hits up to22
XP multiplier1.0
Immune tostasis

Dreadstump, reloaded. Three phases on the deck of the wreck.

Phases

  • captain
  • allhands
  • rum

Lines

Ye picked the wrong cave, lads!
Dreadstump keeps what the sea gives him!
Come closer. The crabs are hungry.
All hands! Cut 'em down!
Ye'll feed the cannons, every one of ye!
*glug glug* Now ye've made me angry!
Hic! Hold still, the cave is spinning!
A real pirate fights BETTER drunk!

Drops

LootChance
Cutlass of the Undertow6%
Captain's Tricorn6%
Cursed Doubloon6%
T5 weapon35%
T4 armor30%
T4 ability25%
T3 ring30%
Health Potion100%
Magic Potion100%

Unique drops

Cutlass of the Undertow Custom UT Soulbound
70–125 · 5 tiles
From Captain Dreadstump 6%
Captain's Tricorn Custom UT Soulbound
70 MP · Berserk to allies within 4 tiles for 4.5s · Speedy on self for 4.5s · -3 DEF, +5 DEX
From Captain Dreadstump 6%
Cursed Doubloon Custom UT Soulbound
+7 DEX, -3 DEF
From Captain Dreadstump 6%

Enemies

EnemyHPDEFHits up toOn mapNotes
Captain Dreadstump3,2008221Dreadstump, reloaded. Three phases on the deck of the wreck.
Deep Water Spawner10,0000–4Invisible, invulnerable, sits in the deep water at a shore or bridge. The ambush itself.
Wall Cannon1,000505611Stationary. Fires straight lines down corridors on a timer; direction and stagger come from the map.
Bosun2206161Slow and tanky. Whistles to speed up the crew around him. Kill him first.
Hermit Crab16010133Invulnerable in its shell, pops out to fire a spread, then hides again.
Drowned Sailor70414summonedComes out of the deep water when a player walks past (see Deep Water Spawner).
Deckhand4522414Fodder with a short cutlass arc. Dies in numbers.
Rum Barrel4009010Destructible. A shot barrel explodes and damages enemies and players alike.
Powder Monkey300604Small and fast. Keeps its distance and lobs bombs that land after a delay: watch the floor.
Rum Parrot12063Low HP, wobbly shots. Repeats the captain's taunts a few seconds late, from rooms away.